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Implement ability for NPC Merchants to open and close shop
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@@ -199,6 +199,7 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float
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SetMana(GetMaxMana());
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MerchantType = d->merchanttype;
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merchant_open = GetClass() == MERCHANT;
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adventure_template_id = d->adventure_template;
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org_x = x;
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org_y = y;
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