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Implement ability for NPC Merchants to open and close shop
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 04/01/2014 ==
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demonstar55: Implemented ability for a merchant to open and close shop.
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Lua quest functions: e.self:MerchantOpenShop() and e.self:MerchantCloseShop()
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GM Commands: #merchant_open_shop (short: #open_shop) and #merchant_close_shop (short: #close_shop)
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default to status 100, just in case you need to force the merchants status
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== 03/31/2014 ==
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Uleat: Fix for unconscious skillups.
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Uleat: Fix for crash issue with nullptr reference in recent Client::SummonItem() work.
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