Implemented SE_IllusionOther - Allows next Illusion buff (self only)

cast to be cast on target. (AA ProjectIllusion now uses this)
Run required SLQ to update AA.
This commit is contained in:
KayenEQ
2014-06-26 06:23:27 -04:00
parent ec35c0d933
commit 87e7b9c3f0
9 changed files with 27 additions and 12 deletions
+6
View File
@@ -2717,6 +2717,12 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
break;
}
case SE_IllusionOther: {
SetProjectIllusion(true);
Message(10, "The power of your next illusion spell will flow to your grouped target in your place.");
break;
}
// Handled Elsewhere
case SE_ImmuneFleeing:
case SE_NegateSpellEffect: