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[Bug Fix] Fix Lua Zone ID Exports (#4700)
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@ -728,7 +728,7 @@ std::string Lua_Zone::GetBucketRemaining(const std::string& bucket_name)
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}
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}
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luabind::scope lua_register_zone() {
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luabind::scope lua_register_zone() {
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return luabind::class_<Lua_Zone>("Zone")
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return luabind::class_<Lua_Zone>("Zones")
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.def(luabind::constructor<>())
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.def(luabind::constructor<>())
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.def("BuffTimersSuspended", &Lua_Zone::BuffTimersSuspended)
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.def("BuffTimersSuspended", &Lua_Zone::BuffTimersSuspended)
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.def("BypassesExpansionCheck", &Lua_Zone::BypassesExpansionCheck)
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.def("BypassesExpansionCheck", &Lua_Zone::BypassesExpansionCheck)
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