From 872d494bb6111043741022c7b1c677ff8a288e71 Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Tue, 8 Feb 2022 07:36:04 -0500 Subject: [PATCH] [Bug Fix] Summon Companion causing pets to warps away. (#1972) * Update spell_effects.cpp * Update spell_effects.cpp --- zone/spell_effects.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/zone/spell_effects.cpp b/zone/spell_effects.cpp index ff09b955d..bebf3b09f 100644 --- a/zone/spell_effects.cpp +++ b/zone/spell_effects.cpp @@ -2163,9 +2163,12 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove snprintf(effect_desc, _EDLEN, "Call Pet"); #endif // this is cast on self, not on the pet - if(GetPet() && GetPet()->IsNPC()) - { - GetPet()->CastToNPC()->GMMove(GetX(), GetY(), GetZ(), GetHeading()); + Mob *casters_pet = GetPet(); + if(casters_pet && casters_pet->IsNPC()){ + casters_pet->CastToNPC()->GMMove(GetX(), GetY(), GetZ(), GetHeading()); + if (!casters_pet->GetTarget()) { + casters_pet->StopNavigation(); + } } break; }