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Pets shouldn't be scanning for aggro
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@ -251,6 +251,13 @@ bool Mob::CheckWillAggro(Mob *mob) {
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return false;
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return false;
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}
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}
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/**
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* Pets shouldn't scan for aggro
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*/
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if (this->GetOwner()) {
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return false;
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}
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Mob *pet_owner = mob->GetOwner();
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Mob *pet_owner = mob->GetOwner();
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if (pet_owner && pet_owner->IsClient()) {
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if (pet_owner && pet_owner->IsClient()) {
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return false;
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return false;
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