mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
[Cleanup] Cleanup Body Type Code (#4366)
* [Cleanup] Cleanup Body Type-based Code * Update bodytypes.cpp * Final * Update body_type.cpp * Cleanup * Cleanup * Formatting --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+13
-6
@@ -76,7 +76,7 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
|
||||
npc_type_data->gender,
|
||||
npc_type_data->race,
|
||||
npc_type_data->class_,
|
||||
(bodyType) npc_type_data->bodytype,
|
||||
npc_type_data->bodytype,
|
||||
npc_type_data->deity,
|
||||
npc_type_data->level,
|
||||
npc_type_data->npc_id,
|
||||
@@ -451,7 +451,7 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
|
||||
|
||||
RestoreMana();
|
||||
|
||||
if (GetBodyType() == BT_Animal && !RuleB(NPC, AnimalsOpenDoors)) {
|
||||
if (GetBodyType() == BodyType::Animal && !RuleB(NPC, AnimalsOpenDoors)) {
|
||||
m_can_open_doors = false;
|
||||
}
|
||||
|
||||
@@ -582,7 +582,7 @@ bool NPC::Process()
|
||||
Mob* owner = entity_list.GetMob(ownerid);
|
||||
if (owner != 0)
|
||||
{
|
||||
//if(GetBodyType() != BT_SwarmPet)
|
||||
//if(GetBodyType() != BodyType::SwarmPet)
|
||||
// owner->SetPetID(0);
|
||||
ownerid = 0;
|
||||
petid = 0;
|
||||
@@ -1183,7 +1183,14 @@ NPC* NPC::SpawnNPC(const char* spawncommand, const glm::vec4& position, Client*
|
||||
}
|
||||
|
||||
if (npc->bodytype) {
|
||||
client->Message(Chat::White, fmt::format("Body Type | {} ({})", EQ::constants::GetBodyTypeName(npc->bodytype), npc->bodytype).c_str());
|
||||
client->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Body Type | {} ({})",
|
||||
BodyType::GetName(npc->bodytype),
|
||||
npc->bodytype
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
client->Message(Chat::White, "New NPC spawned!");
|
||||
@@ -1836,7 +1843,7 @@ void NPC::Disarm(Client* client, int chance) {
|
||||
int matslot = eslot == EQ::invslot::slotPrimary ? EQ::textures::weaponPrimary : EQ::textures::weaponSecondary;
|
||||
if (matslot != -1)
|
||||
SendWearChange(matslot);
|
||||
if ((CastToMob()->GetBodyType() == BT_Humanoid || CastToMob()->GetBodyType() == BT_Summoned) && eslot == EQ::invslot::slotPrimary)
|
||||
if ((CastToMob()->GetBodyType() == BodyType::Humanoid || CastToMob()->GetBodyType() == BodyType::Summoned) && eslot == EQ::invslot::slotPrimary)
|
||||
Say("Ahh! My weapon!");
|
||||
client->MessageString(Chat::Skills, DISARM_SUCCESS, GetCleanName());
|
||||
if (chance != 1000)
|
||||
@@ -2200,7 +2207,7 @@ void NPC::PetOnSpawn(NewSpawn_Struct* ns)
|
||||
|
||||
//Not recommended if using above (However, this will work better on older clients).
|
||||
if (RuleB(Pets, UnTargetableSwarmPet)) {
|
||||
ns->spawn.bodytype = BT_NoTarget;
|
||||
ns->spawn.bodytype = BodyType::NoTarget;
|
||||
}
|
||||
|
||||
if (
|
||||
|
||||
Reference in New Issue
Block a user