mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 13:41:31 +00:00
GMMove minor logic change so clients who are not LD/Charmed will be affected
This commit is contained in:
parent
a24dfd35e8
commit
85ebda1b5a
@ -1665,7 +1665,7 @@ void Mob::ShowBuffList(Client* client) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Mob::GMMove(float x, float y, float z, float heading, bool SendUpdate) {
|
void Mob::GMMove(float x, float y, float z, float heading, bool SendUpdate) {
|
||||||
if (IsCorpse()) {
|
if (IsCorpse() || (IsClient() && !IsAIControlled())) {
|
||||||
m_Position.x = x;
|
m_Position.x = x;
|
||||||
m_Position.y = y;
|
m_Position.y = y;
|
||||||
m_Position.z = z;
|
m_Position.z = z;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user