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Switched some things to StringID defines
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@@ -1681,7 +1681,7 @@ void Merc::AI_Process() {
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{
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if(MakeRandomInt(0, 100) < flurrychance)
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{
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Message_StringID(MT_NPCFlurry, 128);
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Message_StringID(MT_NPCFlurry, YOU_FLURRY);
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Attack(GetTarget(), SLOT_PRIMARY, false);
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Attack(GetTarget(), SLOT_PRIMARY, false);
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}
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