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Switched some things to StringID defines
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+1
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@@ -164,7 +164,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
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{
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if(sender->GetInv().HasItem(RuleI(Adventure, ItemIDToEnablePorts)) == SLOT_INVALID)
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{
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sender->Message_StringID(13, 5141);
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sender->Message_StringID(13, DUNGEON_SEALED);
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safe_delete(outapp);
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return;
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}
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