Switched some things to StringID defines

This commit is contained in:
Michael Cook (mackal)
2014-01-24 02:05:26 -05:00
parent 1bf794c29f
commit 85d6db1de1
8 changed files with 19 additions and 12 deletions
+1 -1
View File
@@ -164,7 +164,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
{
if(sender->GetInv().HasItem(RuleI(Adventure, ItemIDToEnablePorts)) == SLOT_INVALID)
{
sender->Message_StringID(13, 5141);
sender->Message_StringID(13, DUNGEON_SEALED);
safe_delete(outapp);
return;
}