Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.

This commit is contained in:
Alex
2020-05-10 16:52:33 -04:00
parent 518bcb58d3
commit 857b24727c
7 changed files with 54 additions and 0 deletions
+18
View File
@@ -3757,6 +3757,23 @@ XS(XS__crosszonemessageplayerbyname) {
XSRETURN_EMPTY;
}
XS(XS__crosszonemessageplayerbyguildid);
XS(XS__crosszonemessageplayerbyguildid) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: quest::crosszonemessageplayerbyguildid(int typ, int guild_id, string message)");
if (items == 3) {
uint32 type = (uint32) SvIV(ST(0));
int guild_id = (int) SvIV(ST(1));
char *message = (char *) SvPV_nolen(ST(2));
quest_manager.CrossZoneMessagePlayerByGuildID(type, guild_id, message);
}
XSRETURN_EMPTY;
}
XS(XS__enablerecipe);
XS(XS__enablerecipe) {
dXSARGS;
@@ -4173,6 +4190,7 @@ EXTERN_C XS(boot_quest) {
newXS(strcpy(buf, "creategroundobjectfrommodel"), XS__CreateGroundObjectFromModel, file);
newXS(strcpy(buf, "createguild"), XS__createguild, file);
newXS(strcpy(buf, "crosszonemessageplayerbyname"), XS__crosszonemessageplayerbyname, file);
newXS(strcpy(buf, "crosszonemessageplayerbyguildid"), XS__crosszonemessageplayerbyguildid, file);
newXS(strcpy(buf, "crosszonesetentityvariablebynpctypeid"), XS__crosszonesetentityvariablebynpctypeid, file);
newXS(strcpy(buf, "crosszonesetentityvariablebyclientname"), XS__crosszonesetentityvariablebyclientname, file);
newXS(strcpy(buf, "crosszonesignalclientbycharid"), XS__crosszonesignalclientbycharid, file);