Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.

This commit is contained in:
Alex
2020-05-10 16:52:33 -04:00
parent 518bcb58d3
commit 857b24727c
7 changed files with 54 additions and 0 deletions
+7
View File
@@ -198,6 +198,7 @@
#define ServerOP_UCSServerStatusRequest 0x4013
#define ServerOP_UCSServerStatusReply 0x4014
#define ServerOP_HotReloadQuests 0x4015
#define ServerOP_CZMessageGuild 0x4021
/**
* QueryServer
@@ -1334,6 +1335,12 @@ struct CZMessagePlayer_Struct {
char Message[512];
};
struct CZMessageGuild_Struct {
uint32 Type;
int GuildID;
char Message[512];
};
struct WWMarquee_Struct {
uint32 Type;
uint32 Priority;