mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 07:18:37 +00:00
[Bots] Add support for Bot scripting. (#2515)
* [Bots] Add support for Bot scripting. # Perl - Add support for `zone/bot.pl` and `zone/bot_v#.pl`. - Add support for `global/global_bot.pl`. - Add `$bot->SignalBot(signal_id)` to Perl. - Add `$bot->OwnerMessage(message)` to Perl. - Add `$entity_list->SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Perl. - Add `$entity_list->SignalBotByBotID(bot_id, signal_id)` to Perl. - Add `$entity_list->SignalBotByBotName(bot_name, signal_id)` to Perl. - Add `EVENT_SPELL_EFFECT_BOT` to Perl. - Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Perl. # Lua - Add support for `zone/bot.lua` and `zone/bot_v#.lua`. - Add support for `global/global_bot.lua`. - Add `bot:SignalBot(signal_id)` to Lua. - Add `bot:OwnerMessage(message)` to Lua. - Add `entity_list:SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Lua. - Add `entity_list:SignalBotByBotID(bot_id, signal_id)` to Lua. - Add `entity_list:SignalBotByBotName(bot_name, signal_id)` to Lua. - Add `EVENT_SPELL_EFFECT_BOT` to Lua. - Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Lua. # Supported Bot Events 1. `EVENT_CAST` 2. `EVENT_CAST_BEGIN` 3. `EVENT_CAST_ON` 4. `EVENT_COMBAT` 5. `EVENT_DEATH` 6. `EVENT_DEATH_COMPLETE` 7. `EVENT_SAY` 8. `EVENT_SIGNAL` 9. `EVENT_SLAY` 10. `EVENT_SLAY_NPC` 11. `EVENT_SPAWN` 12. `EVENT_TARGET_CHANGE` 13. `EVENT_TIMER` 14. `EVENT_USE_SKILL` # Common - Convert NPC pointers in common events to Mob pointers so bots are supported. - Convert signal IDs to `int` where it wasn't already, allowing negative signals to be sent properly. * Add EVENT_POPUP_RESPONSE. * Cleanup and fix EVENT_COMBAT/EVENT_SLAY/EVENT_NPC_SLAY. * Fix DoNPCEmote calls. * Update attack.cpp * Update event_codes.h * Update bot_command.cpp
This commit is contained in:
@@ -440,6 +440,21 @@ Lua_Bot_List Lua_EntityList::GetBotListByClientName(std::string client_name) {
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Lua_EntityList::SignalAllBotsByOwnerCharacterID(uint32 character_id, int signal_id) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SignalAllBotsByOwnerCharacterID(character_id, signal_id);
|
||||
}
|
||||
|
||||
void Lua_EntityList::SignalBotByBotID(uint32 bot_id, int signal_id) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SignalBotByBotID(bot_id, signal_id);
|
||||
}
|
||||
|
||||
void Lua_EntityList::SignalBotByBotName(std::string bot_name, int signal_id) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SignalBotByBotName(bot_name, signal_id);
|
||||
}
|
||||
#endif
|
||||
|
||||
Lua_Client_List Lua_EntityList::GetShuffledClientList() {
|
||||
@@ -690,7 +705,14 @@ luabind::scope lua_register_entity_list() {
|
||||
.def("RemoveFromTargets", (void(Lua_EntityList::*)(Lua_Mob, bool))&Lua_EntityList::RemoveFromTargets)
|
||||
.def("RemoveNumbers", (std::string(Lua_EntityList::*)(const char*))&Lua_EntityList::RemoveNumbers)
|
||||
.def("ReplaceWithTarget", (void(Lua_EntityList::*)(Lua_Mob, Lua_Mob))&Lua_EntityList::ReplaceWithTarget)
|
||||
#ifdef BOTS
|
||||
.def("SignalAllBotsByOwnerCharacterID", (void(Lua_EntityList::*)(uint32, int))&Lua_EntityList::SignalAllBotsByOwnerCharacterID)
|
||||
#endif
|
||||
.def("SignalAllClients", (void(Lua_EntityList::*)(int))&Lua_EntityList::SignalAllClients)
|
||||
#ifdef BOTS
|
||||
.def("SignalBotByBotID", (void(Lua_EntityList::*)(uint32, int))&Lua_EntityList::SignalBotByBotID)
|
||||
.def("SignalBotByBotName", (void(Lua_EntityList::*)(std::string, int))&Lua_EntityList::SignalBotByBotName)
|
||||
#endif
|
||||
.def("SignalMobsByNPCID", (void(Lua_EntityList::*)(uint32, int))&Lua_EntityList::SignalMobsByNPCID);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user