[Bots] Add support for Bot scripting. (#2515)

* [Bots] Add support for Bot scripting.

# Perl
- Add support for `zone/bot.pl` and `zone/bot_v#.pl`.
- Add support for `global/global_bot.pl`.
- Add `$bot->SignalBot(signal_id)` to Perl.
- Add `$bot->OwnerMessage(message)` to Perl.
- Add `$entity_list->SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotID(bot_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotName(bot_name, signal_id)` to Perl.
- Add `EVENT_SPELL_EFFECT_BOT` to Perl.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Perl.

# Lua
- Add support for `zone/bot.lua` and `zone/bot_v#.lua`.
- Add support for `global/global_bot.lua`.
- Add `bot:SignalBot(signal_id)` to Lua.
- Add `bot:OwnerMessage(message)` to Lua.
- Add `entity_list:SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotID(bot_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotName(bot_name, signal_id)` to Lua.
- Add `EVENT_SPELL_EFFECT_BOT` to Lua.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Lua.

# Supported Bot Events
1. `EVENT_CAST`
2. `EVENT_CAST_BEGIN`
3. `EVENT_CAST_ON`
4. `EVENT_COMBAT`
5. `EVENT_DEATH`
6. `EVENT_DEATH_COMPLETE`
7. `EVENT_SAY`
8. `EVENT_SIGNAL`
9. `EVENT_SLAY`
10. `EVENT_SLAY_NPC`
11. `EVENT_SPAWN`
12. `EVENT_TARGET_CHANGE`
13. `EVENT_TIMER`
14. `EVENT_USE_SKILL`

# Common
- Convert NPC pointers in common events to Mob pointers so bots are supported.
- Convert signal IDs to `int` where it wasn't already, allowing negative signals to be sent properly.

* Add EVENT_POPUP_RESPONSE.

* Cleanup and fix EVENT_COMBAT/EVENT_SLAY/EVENT_NPC_SLAY.

* Fix DoNPCEmote calls.

* Update attack.cpp

* Update event_codes.h

* Update bot_command.cpp
This commit is contained in:
Kinglykrab
2022-11-16 22:02:16 -05:00
committed by GitHub
parent 7ea77ee027
commit 856aa51cb8
42 changed files with 2709 additions and 621 deletions
+14 -14
View File
@@ -3134,38 +3134,38 @@ void Perl__crosszonesetentityvariablebynpctypeid(int npc_id, const char* variabl
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_NPC, npc_id, variable_name, variable_value);
}
void Perl__crosszonesignalclientbycharid(int character_id, uint32 signal)
void Perl__crosszonesignalclientbycharid(int character_id, int signal)
{
quest_manager.CrossZoneSignal(CZUpdateType_Character, character_id, signal);
}
void Perl__crosszonesignalclientbygroupid(int group_id, uint32 signal)
void Perl__crosszonesignalclientbygroupid(int group_id, int signal)
{
quest_manager.CrossZoneSignal(CZUpdateType_Group, group_id, signal);
}
void Perl__crosszonesignalclientbyraidid(int raid_id, uint32 signal)
void Perl__crosszonesignalclientbyraidid(int raid_id, int signal)
{
quest_manager.CrossZoneSignal(CZUpdateType_Raid, raid_id, signal);
}
void Perl__crosszonesignalclientbyguildid(int guild_id, uint32 signal)
void Perl__crosszonesignalclientbyguildid(int guild_id, int signal)
{
quest_manager.CrossZoneSignal(CZUpdateType_Guild, guild_id, signal);
}
void Perl__crosszonesignalclientbyexpeditionid(uint32 expedition_id, uint32 signal)
void Perl__crosszonesignalclientbyexpeditionid(uint32 expedition_id, int signal)
{
quest_manager.CrossZoneSignal(CZUpdateType_Expedition, expedition_id, signal);
}
void Perl__crosszonesignalclientbyname(const char* client_name, uint32 signal)
void Perl__crosszonesignalclientbyname(const char* client_name, int signal)
{
int update_identifier = 0;
quest_manager.CrossZoneSignal(CZUpdateType_Expedition, update_identifier, signal, client_name);
}
void Perl__crosszonesignalnpcbynpctypeid(uint32 npc_id, uint32 signal)
void Perl__crosszonesignalnpcbynpctypeid(uint32 npc_id, int signal)
{
quest_manager.CrossZoneSignal(CZUpdateType_NPC, npc_id, signal);
}
@@ -3599,22 +3599,22 @@ void Perl__worldwidesetentityvariablenpc(const char* variable_name, const char*
quest_manager.WorldWideSetEntityVariable(WWSetEntityVariableUpdateType_NPC, variable_name, variable_value);
}
void Perl__worldwidesignalnpc(uint32 signal)
void Perl__worldwidesignalnpc(int signal)
{
quest_manager.WorldWideSignal(WWSignalUpdateType_NPC, signal);
}
void Perl__worldwidesignalclient(uint32 signal)
void Perl__worldwidesignalclient(int signal)
{
quest_manager.WorldWideSignal(WWSignalUpdateType_Character, signal);
}
void Perl__worldwidesignalclient(uint32 signal, uint8 min_status)
void Perl__worldwidesignalclient(int signal, uint8 min_status)
{
quest_manager.WorldWideSignal(WWSignalUpdateType_Character, signal, min_status);
}
void Perl__worldwidesignalclient(uint32 signal, uint8 min_status, uint8 max_status)
void Perl__worldwidesignalclient(int signal, uint8 min_status, uint8 max_status)
{
quest_manager.WorldWideSignal(WWSignalUpdateType_Character, signal, min_status, max_status);
}
@@ -4163,9 +4163,9 @@ void perl_register_quest()
package.add("worldwidesetentityvariableclient", (void(*)(const char*, const char*, uint8))&Perl__worldwidesetentityvariableclient);
package.add("worldwidesetentityvariableclient", (void(*)(const char*, const char*, uint8, uint8))&Perl__worldwidesetentityvariableclient);
package.add("worldwidesetentityvariablenpc", &Perl__worldwidesetentityvariablenpc);
package.add("worldwidesignalclient", (void(*)(uint32))&Perl__worldwidesignalclient);
package.add("worldwidesignalclient", (void(*)(uint32, uint8))&Perl__worldwidesignalclient);
package.add("worldwidesignalclient", (void(*)(uint32, uint8, uint8))&Perl__worldwidesignalclient);
package.add("worldwidesignalclient", (void(*)(int))&Perl__worldwidesignalclient);
package.add("worldwidesignalclient", (void(*)(int, uint8))&Perl__worldwidesignalclient);
package.add("worldwidesignalclient", (void(*)(int, uint8, uint8))&Perl__worldwidesignalclient);
package.add("worldwidesignalnpc", &Perl__worldwidesignalnpc);
package.add("worldwideupdateactivity", (void(*)(uint32, int))&Perl__worldwideupdateactivity);
package.add("worldwideupdateactivity", (void(*)(uint32, int, int))&Perl__worldwideupdateactivity);