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Reworked EVENT_COMMAND handling and addressed script commands not present during help use
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@@ -99,6 +99,8 @@ void handle_player_use_skill(QuestInterface *parse, lua_State* L, Client* client
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std::vector<EQEmu::Any> *extra_pointers);
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void handle_player_combine_validate(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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std::vector<EQEmu::Any>* extra_pointers);
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void handle_player_bot_command(QuestInterface *parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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std::vector<EQEmu::Any> *extra_pointers);
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//Item
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void handle_item_click(QuestInterface *parse, lua_State* L, Client* client, EQEmu::ItemInstance* item, Mob *mob, std::string data, uint32 extra_data,
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