Reworked EVENT_COMMAND handling and addressed script commands not present during help use

This commit is contained in:
Uleat
2020-01-06 15:41:05 -05:00
parent 4e8aec136e
commit 852d951b65
8 changed files with 54 additions and 10 deletions
+2
View File
@@ -99,6 +99,8 @@ void handle_player_use_skill(QuestInterface *parse, lua_State* L, Client* client
std::vector<EQEmu::Any> *extra_pointers);
void handle_player_combine_validate(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
std::vector<EQEmu::Any>* extra_pointers);
void handle_player_bot_command(QuestInterface *parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers);
//Item
void handle_item_click(QuestInterface *parse, lua_State* L, Client* client, EQEmu::ItemInstance* item, Mob *mob, std::string data, uint32 extra_data,