Reworked EVENT_COMMAND handling and addressed script commands not present during help use

This commit is contained in:
Uleat
2020-01-06 15:41:05 -05:00
parent 4e8aec136e
commit 852d951b65
8 changed files with 54 additions and 10 deletions
+3 -1
View File
@@ -124,7 +124,8 @@ const char *LuaEvents[_LargestEventID] = {
"event_spawn_zone",
"event_death_zone",
"event_use_skill",
"event_combine_validate"
"event_combine_validate",
"event_bot_command"
};
extern Zone *zone;
@@ -208,6 +209,7 @@ LuaParser::LuaParser() {
PlayerArgumentDispatch[EVENT_UNHANDLED_OPCODE] = handle_player_packet;
PlayerArgumentDispatch[EVENT_USE_SKILL] = handle_player_use_skill;
PlayerArgumentDispatch[EVENT_COMBINE_VALIDATE] = handle_player_combine_validate;
PlayerArgumentDispatch[EVENT_BOT_COMMAND] = handle_player_bot_command;
ItemArgumentDispatch[EVENT_ITEM_CLICK] = handle_item_click;
ItemArgumentDispatch[EVENT_ITEM_CLICK_CAST] = handle_item_click;