Merge branch 'master' into lets_move

This commit is contained in:
KimLS 2016-01-15 14:32:27 -08:00
commit 84dec889da
9 changed files with 166 additions and 69 deletions

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@ -1,5 +1,18 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50) EQEMu Changelog (Started on Sept 24, 2003 15:50)
------------------------------------------------------- -------------------------------------------------------
== 01/13/2016 ==
Kinglykrab: Modified #flag so you can refresh your target's account status (GM status level) without them having to relog.
- Just target the person whose flag you want to refresh and type #flag.
Uleat: Added itemlink functionality to the #summonitem command. Current use is limited to extracting the item id from the link.
- Invoking by item link '#summonitem Arrow' produces the same result as by item id '#summonitem 8005'
== 01/12/2016 ==
Athrogate: Adding ClearCompassMark() to Lua.
- Lua didn't have ClearCompassMark(). Perl already had this.
== 01/12/2016 ==
Uleat: Fix for tradeskill containers remaining locked after a RoF+ client leaves. Intermediary fix for RoF+ clients accessing tradeskill containers when in use by another player (thanks Natedog!)
== 12/29/2015 == == 12/29/2015 ==
Akkadius: Implemented standardized zone controller scripts (Rule Zone, UseZoneController) Defaulted to true Akkadius: Implemented standardized zone controller scripts (Rule Zone, UseZoneController) Defaulted to true
- When a zone boots, it will spawn an invisible npc by the name of zone_controller - When a zone boots, it will spawn an invisible npc by the name of zone_controller

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@ -2392,13 +2392,14 @@ namespace RoF
outapp->WriteSInt32(234); // Endurance Total ? outapp->WriteSInt32(234); // Endurance Total ?
outapp->WriteSInt32(345); // Mana Total ? outapp->WriteSInt32(345); // Mana Total ?
outapp->WriteUInt32(0); // Unknown // these are needed to fix display bugs
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0x19); // base CR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0x19); // base FR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0x19); // base MR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0xf); // base DR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0xf); // base PR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0xf); // base PhR?
outapp->WriteUInt32(0xf); // base Corrup
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown

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@ -2471,13 +2471,14 @@ namespace RoF2
outapp->WriteSInt32(234); // Endurance Total ? outapp->WriteSInt32(234); // Endurance Total ?
outapp->WriteSInt32(345); // Mana Total ? outapp->WriteSInt32(345); // Mana Total ?
outapp->WriteUInt32(0); // Unknown // these are needed to fix display bugs
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0x19); // base CR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0x19); // base FR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0x19); // base MR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0xf); // base DR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0xf); // base PR
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0xf); // base PhR?
outapp->WriteUInt32(0xf); // base Corrup
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown

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@ -1633,13 +1633,19 @@ int32 Client::CalcMR()
MR = 30; MR = 30;
break; break;
case DRAKKIN: case DRAKKIN:
MR = 35; {
MR = 25;
if (GetDrakkinHeritage() == 2)
MR += 10;
else if (GetDrakkinHeritage() == 5)
MR += 2;
break; break;
}
default: default:
MR = 20; MR = 20;
} }
MR += itembonuses.MR + spellbonuses.MR + aabonuses.MR; MR += itembonuses.MR + spellbonuses.MR + aabonuses.MR;
if (GetClass() == WARRIOR) { if (GetClass() == WARRIOR || GetClass() == BERSERKER) {
MR += GetLevel() / 2; MR += GetLevel() / 2;
} }
if (MR < 1) { if (MR < 1) {
@ -1701,8 +1707,14 @@ int32 Client::CalcFR()
FR = 25; FR = 25;
break; break;
case DRAKKIN: case DRAKKIN:
{
FR = 25; FR = 25;
if (GetDrakkinHeritage() == 0)
FR += 10;
else if (GetDrakkinHeritage() == 5)
FR += 2;
break; break;
}
default: default:
FR = 20; FR = 20;
} }
@ -1714,6 +1726,13 @@ int32 Client::CalcFR()
FR += l - 49; FR += l - 49;
} }
} }
if (c == MONK) {
FR += 8;
int l = GetLevel();
if (l > 49) {
FR += l - 49;
}
}
FR += itembonuses.FR + spellbonuses.FR + aabonuses.FR; FR += itembonuses.FR + spellbonuses.FR + aabonuses.FR;
if (FR < 1) { if (FR < 1) {
FR = 1; FR = 1;
@ -1774,12 +1793,24 @@ int32 Client::CalcDR()
DR = 15; DR = 15;
break; break;
case DRAKKIN: case DRAKKIN:
{
DR = 15; DR = 15;
if (GetDrakkinHeritage() == 1)
DR += 10;
else if (GetDrakkinHeritage() == 5)
DR += 2;
break; break;
}
default: default:
DR = 15; DR = 15;
} }
int c = GetClass(); int c = GetClass();
// the monk one is part of base resist
if (c == MONK) {
int l = GetLevel();
if (l > 50)
DR += l - 50;
}
if (c == PALADIN) { if (c == PALADIN) {
DR += 8; DR += 8;
int l = GetLevel(); int l = GetLevel();
@ -1787,7 +1818,7 @@ int32 Client::CalcDR()
DR += l - 49; DR += l - 49;
} }
} }
else if (c == SHADOWKNIGHT) { else if (c == SHADOWKNIGHT || c == BEASTLORD) {
DR += 4; DR += 4;
int l = GetLevel(); int l = GetLevel();
if (l > 49) { if (l > 49) {
@ -1854,12 +1885,24 @@ int32 Client::CalcPR()
PR = 30; PR = 30;
break; break;
case DRAKKIN: case DRAKKIN:
{
PR = 15; PR = 15;
if (GetDrakkinHeritage() == 3)
PR += 10;
else if (GetDrakkinHeritage() == 5)
PR += 2;
break; break;
}
default: default:
PR = 15; PR = 15;
} }
int c = GetClass(); int c = GetClass();
// this monk bonus is part of the base
if (c == MONK) {
int l = GetLevel();
if (l > 50)
PR += l - 50;
}
if (c == ROGUE) { if (c == ROGUE) {
PR += 8; PR += 8;
int l = GetLevel(); int l = GetLevel();
@ -1934,13 +1977,19 @@ int32 Client::CalcCR()
CR = 25; CR = 25;
break; break;
case DRAKKIN: case DRAKKIN:
{
CR = 25; CR = 25;
if (GetDrakkinHeritage() == 4)
CR += 10;
else if (GetDrakkinHeritage() == 5)
CR += 2;
break; break;
}
default: default:
CR = 25; CR = 25;
} }
int c = GetClass(); int c = GetClass();
if (c == RANGER) { if (c == RANGER || c == BEASTLORD) {
CR += 4; CR += 4;
int l = GetLevel(); int l = GetLevel();
if (l > 49) { if (l > 49) {

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@ -4253,15 +4253,11 @@ void Client::Handle_OP_ClickObjectAction(const EQApplicationPacket *app)
EQApplicationPacket end_trade2(OP_FinishWindow2, 0); EQApplicationPacket end_trade2(OP_FinishWindow2, 0);
QueuePacket(&end_trade2); QueuePacket(&end_trade2);
return;
// RoF sends a 0 sized packet for closing objects // RoF sends a 0 sized packet for closing objects
/* if (GetTradeskillObject() && GetClientVersion() >= ClientVersion::RoF)
Object* object = GetTradeskillObject(); GetTradeskillObject()->CastToObject()->Close();
if (object) {
object->CastToObject()->Close(); return;
}
*/
} }
else else
{ {

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@ -4393,8 +4393,14 @@ void command_uptime(Client *c, const Seperator *sep)
void command_flag(Client *c, const Seperator *sep) void command_flag(Client *c, const Seperator *sep)
{ {
if(sep->arg[2][0] == 0) { if(sep->arg[2][0] == 0) {
c->UpdateAdmin(); if (!c->GetTarget() || (c->GetTarget() && c->GetTarget() == c)) {
c->Message(0, "Refreshed your admin flag from DB."); c->UpdateAdmin();
c->Message(0, "Refreshed your admin flag from DB.");
} else if (c->GetTarget() && c->GetTarget() != c && c->GetTarget()->IsClient()) {
c->GetTarget()->CastToClient()->UpdateAdmin();
c->Message(0, "%s's admin flag has been refreshed.", c->GetTarget()->GetName());
c->GetTarget()->Message(0, "%s refreshed your admin flag.", c->GetName());
}
} }
else if (!sep->IsNumber(1) || atoi(sep->arg[1]) < -2 || atoi(sep->arg[1]) > 255 || strlen(sep->arg[2]) == 0) else if (!sep->IsNumber(1) || atoi(sep->arg[1]) < -2 || atoi(sep->arg[1]) > 255 || strlen(sep->arg[2]) == 0)
c->Message(0, "Usage: #flag [status] [acctname]"); c->Message(0, "Usage: #flag [status] [acctname]");
@ -5476,36 +5482,54 @@ void command_interrupt(Client *c, const Seperator *sep)
void command_summonitem(Client *c, const Seperator *sep) void command_summonitem(Client *c, const Seperator *sep)
{ {
if (!sep->IsNumber(1)) uint32 itemid = 0;
c->Message(0, "Usage: #summonitem [item id] [charges], charges are optional");
else {
uint32 itemid = atoi(sep->arg[1]);
int16 item_status = 0;
const Item_Struct* item = database.GetItem(itemid);
if(item) {
item_status = static_cast<int16>(item->MinStatus);
}
if (item_status > c->Admin()) std::string cmd_msg = sep->msg;
c->Message(13, "Error: Insufficient status to summon this item."); size_t link_open = cmd_msg.find('\x12');
else if (sep->argnum==2 && sep->IsNumber(2)) size_t link_close = cmd_msg.find_last_of('\x12');
c->SummonItem(itemid, atoi(sep->arg[2])); if (link_open != link_close && (cmd_msg.length() - link_open) > EmuConstants::TEXT_LINK_BODY_LENGTH) {
else if (sep->argnum==3) TextLinkBody_Struct link_body;
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3])); Client::TextLink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EmuConstants::TEXT_LINK_BODY_LENGTH));
else if (sep->argnum==4) itemid = link_body.item_id;
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]));
else if (sep->argnum==5)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]));
else if (sep->argnum==6)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]), atoi(sep->arg[6]));
else if (sep->argnum==7)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]), atoi(sep->arg[6]), atoi(sep->arg[7]));
else if (sep->argnum==8)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]), atoi(sep->arg[6]), atoi(sep->arg[7]), atoi(sep->arg[8]));
else {
c->SummonItem(itemid);
}
} }
else if (!sep->IsNumber(1)) {
c->Message(0, "Usage: #summonitem [item id | link] [charges], charges are optional");
return;
}
else {
itemid = atoi(sep->arg[1]);
}
if (!itemid) {
c->Message(0, "A valid item id number is required (derived: 0)");
return;
}
int16 item_status = 0;
const Item_Struct* item = database.GetItem(itemid);
if (item) {
item_status = static_cast<int16>(item->MinStatus);
}
if (item_status > c->Admin())
c->Message(13, "Error: Insufficient status to summon this item.");
else if (sep->argnum == 2 && sep->IsNumber(2))
c->SummonItem(itemid, atoi(sep->arg[2]));
else if (sep->argnum == 3)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]));
else if (sep->argnum == 4)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]));
else if (sep->argnum == 5)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]));
else if (sep->argnum == 6)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]), atoi(sep->arg[6]));
else if (sep->argnum == 7)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]), atoi(sep->arg[6]), atoi(sep->arg[7]));
else if (sep->argnum == 8)
c->SummonItem(itemid, atoi(sep->arg[2]), atoi(sep->arg[3]), atoi(sep->arg[4]), atoi(sep->arg[5]), atoi(sep->arg[6]), atoi(sep->arg[7]), atoi(sep->arg[8]));
else {
c->SummonItem(itemid);
}
} }
void command_giveitem(Client *c, const Seperator *sep) void command_giveitem(Client *c, const Seperator *sep)

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@ -1067,6 +1067,11 @@ void Lua_Client::MarkSingleCompassLoc(float in_x, float in_y, float in_z, int co
self->MarkSingleCompassLoc(in_x, in_y, in_z, count); self->MarkSingleCompassLoc(in_x, in_y, in_z, count);
} }
void Lua_Client::ClearCompassMark() {
Lua_Safe_Call_Void();
self->MarkSingleCompassLoc(0,0,0,0);
}
int Lua_Client::GetNextAvailableSpellBookSlot() { int Lua_Client::GetNextAvailableSpellBookSlot() {
Lua_Safe_Call_Int(); Lua_Safe_Call_Int();
return self->GetNextAvailableSpellBookSlot(); return self->GetNextAvailableSpellBookSlot();
@ -1548,6 +1553,7 @@ luabind::scope lua_register_client() {
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility) .def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
.def("MarkSingleCompassLoc", (void(Lua_Client::*)(float,float,float))&Lua_Client::MarkSingleCompassLoc) .def("MarkSingleCompassLoc", (void(Lua_Client::*)(float,float,float))&Lua_Client::MarkSingleCompassLoc)
.def("MarkSingleCompassLoc", (void(Lua_Client::*)(float,float,float,int))&Lua_Client::MarkSingleCompassLoc) .def("MarkSingleCompassLoc", (void(Lua_Client::*)(float,float,float,int))&Lua_Client::MarkSingleCompassLoc)
.def("ClearCompassMark",(void(Lua_Client::*)(void))&Lua_Client::ClearCompassMark)
.def("GetNextAvailableSpellBookSlot", (int(Lua_Client::*)(void))&Lua_Client::GetNextAvailableSpellBookSlot) .def("GetNextAvailableSpellBookSlot", (int(Lua_Client::*)(void))&Lua_Client::GetNextAvailableSpellBookSlot)
.def("GetNextAvailableSpellBookSlot", (int(Lua_Client::*)(int))&Lua_Client::GetNextAvailableSpellBookSlot) .def("GetNextAvailableSpellBookSlot", (int(Lua_Client::*)(int))&Lua_Client::GetNextAvailableSpellBookSlot)
.def("FindSpellBookSlotBySpellID", (int(Lua_Client::*)(int))&Lua_Client::FindSpellBookSlotBySpellID) .def("FindSpellBookSlotBySpellID", (int(Lua_Client::*)(int))&Lua_Client::FindSpellBookSlotBySpellID)

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@ -240,6 +240,7 @@ public:
bool GrantAlternateAdvancementAbility(int aa_id, int points, bool ignore_cost); bool GrantAlternateAdvancementAbility(int aa_id, int points, bool ignore_cost);
void MarkSingleCompassLoc(float in_x, float in_y, float in_z); void MarkSingleCompassLoc(float in_x, float in_y, float in_z);
void MarkSingleCompassLoc(float in_x, float in_y, float in_z, int count); void MarkSingleCompassLoc(float in_x, float in_y, float in_z, int count);
void ClearCompassMark();
int GetNextAvailableSpellBookSlot(); int GetNextAvailableSpellBookSlot();
int GetNextAvailableSpellBookSlot(int start); int GetNextAvailableSpellBookSlot(int start);
int FindSpellBookSlotBySpellID(int spell_id); int FindSpellBookSlotBySpellID(int spell_id);

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@ -533,20 +533,26 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
ClickObjectAction_Struct* coa = (ClickObjectAction_Struct*)outapp->pBuffer; ClickObjectAction_Struct* coa = (ClickObjectAction_Struct*)outapp->pBuffer;
//TODO: there is prolly a better way to do this. //TODO: there is prolly a better way to do this.
//if this is not the main user, send them a close and a message m_inuse = true;
if(user == nullptr || user == sender) coa->type = m_type;
coa->open = 0x01; coa->unknown16 = 0x0a;
else {
coa->open = 0x00;
//sender->Message(13, "Somebody is allready using that container.");
}
m_inuse = true;
coa->type = m_type;
coa->unknown16 = 0x0a;
coa->drop_id = click_object->drop_id; coa->drop_id = click_object->drop_id;
coa->player_id = click_object->player_id; coa->player_id = click_object->player_id;
coa->icon = m_icon; coa->icon = m_icon;
//if this is not the main user, send them a close and a message
if (user == nullptr || user == sender) {
coa->open = 0x01;
}
else {
coa->open = 0x00;
if (sender->GetClientVersion() >= ClientVersion::RoF) {
coa->drop_id = 0xFFFFFFFF;
sender->Message(0, "Someone else is using that. Try again later.");
}
}
if(sender->IsLooting()) if(sender->IsLooting())
{ {