Some changes to routing and boilerplate for task service

This commit is contained in:
KimLS
2019-06-10 21:51:18 -07:00
parent 65c9c86556
commit 8497042eef
5 changed files with 87 additions and 51 deletions
+7 -3
View File
@@ -1,4 +1,5 @@
#include "servertalk_server.h"
#include <regex>
EQ::Net::ServertalkServer::ServertalkServer()
{
@@ -80,9 +81,12 @@ void EQ::Net::ServertalkServer::ConnectionIdentified(ServertalkServerConnection
auto iter = m_unident_connections.begin();
while (iter != m_unident_connections.end()) {
if (conn == iter->get()) {
auto on_ident = m_on_ident.find(conn->GetIdentifier());
if (on_ident != m_on_ident.end()) {
on_ident->second(*iter);
for (auto &ident : m_on_ident) {
std::regex ident_regex(ident.first);
if (std::regex_match(conn->GetIdentifier(), ident_regex)) {
ident.second(*iter);
}
}
if (m_on_any_ident) {
+41 -20
View File
@@ -1,5 +1,4 @@
#ifndef EQ_SOPCODES_H
#define EQ_SOPCODES_H
#pragma once
#include "../common/types.h"
#include "../common/packet_functions.h"
@@ -9,23 +8,20 @@
#include <cereal/cereal.hpp>
#include <cereal/types/string.hpp>
#define SERVER_TIMEOUT 45000 // how often keepalive gets sent
#define INTERSERVER_TIMER 10000
#define LoginServer_StatusUpdateInterval 15000
#define LoginServer_AuthStale 60000
#define AUTHCHANGE_TIMEOUT 900 // in seconds
constexpr auto INTERSERVER_TIMER = 10000;
constexpr auto LoginServer_StatusUpdateInterval = 15000;
//Defines for backwards compat with old LS
#define ServerOP_UsertoWorldReq 0xAB00
#define ServerOP_UsertoWorldResp 0xAB01
#define ServerOP_LSClientAuth 0x1002
#define ServerOP_LSFatalError 0x1003
#define ServerOP_SystemwideMessage 0x1005
#define ServerOP_LSRemoteAddr 0x1009
#define ServerOP_LSAccountUpdate 0x100A
#define ServerOP_NewLSInfo 0x1008
#define ServerOP_LSInfo 0x1000
#define ServerOP_LSStatus 0x1001
//Certain ops needed for backwards compat with old LS can't enum without being really annoying.
constexpr auto ServerOP_UsertoWorldReq = 0xAB00;
constexpr auto ServerOP_UsertoWorldResp = 0xAB01;
constexpr auto ServerOP_LSClientAuth = 0x1002;
constexpr auto ServerOP_LSFatalError = 0x1003;
constexpr auto ServerOP_SystemwideMessage = 0x1005;
constexpr auto ServerOP_LSRemoteAddr = 0x1009;
constexpr auto ServerOP_LSAccountUpdate = 0x100A;
constexpr auto ServerOP_NewLSInfo = 0x1008;
constexpr auto ServerOP_LSInfo = 0x1000;
constexpr auto ServerOP_LSStatus = 0x1001;
enum ServerOpcode : int
{
@@ -205,7 +201,10 @@ enum ServerOpcode : int
ServerOP_CZSetEntityVariableByNPCTypeID,
ServerOP_WWMarquee,
ServerOP_QSPlayerDropItem,
ServerOP_RouteTo
ServerOP_RouteTo,
/*Tasks*/
ServerOP_GetClientTaskState
};
@@ -1344,6 +1343,10 @@ struct ServerSharedTaskMember_Struct { // used for various things we just need t
#pragma pack()
/*
* Routing
*/
struct RouteToMessage
{
std::string filter;
@@ -1358,4 +1361,22 @@ struct RouteToMessage
}
};
#endif
/*
* Tasks
*/
enum TaskMessageTypes
{
TaskGetClientTaskState = 1
};
struct GetClientTaskStateRequest
{
uint32 client_id;
template <class Archive>
void serialize(Archive &ar)
{
ar(client_id);
}
};