Moved effects to a vector since we dont need the random access by slot

This commit is contained in:
KimLS
2015-06-09 22:46:53 -07:00
parent 963eb91669
commit 8422ce6f25
3 changed files with 9 additions and 8 deletions
+1
View File
@@ -27,6 +27,7 @@ namespace AA
struct RankEffect
{
int slot;
int effect_id;
int base1;
int base2;