Rework regens to match modern clients

This commit is contained in:
Michael Cook (mackal)
2017-10-08 00:13:53 -04:00
parent 43f459b194
commit 8400994c57
31 changed files with 558 additions and 95 deletions
+3 -3
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@@ -2184,11 +2184,11 @@ namespace RoF
outapp->WriteUInt32(emu->skills[r]);
}
outapp->WriteUInt32(25); // Unknown count
outapp->WriteUInt32(structs::MAX_PP_INNATE_SKILL); // Innate Skills count
for (uint32 r = 0; r < 25; r++)
for (uint32 r = 0; r < structs::MAX_PP_INNATE_SKILL; r++)
{
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(emu->InnateSkills[r]); // Innate Skills (regen, slam, etc)
}
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
+3 -3
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@@ -2261,11 +2261,11 @@ namespace RoF2
outapp->WriteUInt32(emu->skills[r]);
}
outapp->WriteUInt32(25); // Unknown count
outapp->WriteUInt32(structs::MAX_PP_INNATE_SKILL); // Innate Skills count
for (uint32 r = 0; r < 25; r++)
for (uint32 r = 0; r < structs::MAX_PP_INNATE_SKILL; r++)
{
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(emu->InnateSkills[r]); // Innate Skills (regen, slam, etc)
}
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
+3 -2
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@@ -131,6 +131,7 @@ static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 300; // was 200
static const uint32 MAX_GROUP_MEMBERS = 6;
@@ -1155,8 +1156,8 @@ union
/*01012*/ AA_Array aa_array[MAX_PP_AA_ARRAY]; // [300] 3600 bytes - AAs 12 bytes each
/*04612*/ uint32 skill_count; // Seen 100
/*04616*/ uint32 skills[MAX_PP_SKILL]; // [100] 400 bytes - List of skills
/*05016*/ uint32 unknown15_count; // Seen 25
/*05020*/ uint32 unknown_rof15[25]; // Most are 255 or 0
/*05016*/ uint32 InnateSkills_count; // Seen 25
/*05020*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL]; // Most are 255 or 0
/*05120*/ uint32 discipline_count; // Seen 200
/*05124*/ Disciplines_Struct disciplines; // [200] 800 bytes Known disciplines
/*05924*/ uint32 timestamp_count; // Seen 20
+3 -2
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@@ -131,6 +131,7 @@ static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 200; // was 100
static const uint32 MAX_GROUP_MEMBERS = 6;
@@ -1096,8 +1097,8 @@ union
/*01012*/ AA_Array aa_array[MAX_PP_AA_ARRAY]; // [300] 3600 bytes - AAs 12 bytes each
/*04612*/ uint32 skill_count; // Seen 100
/*04616*/ uint32 skills[MAX_PP_SKILL]; // [100] 400 bytes - List of skills
/*05016*/ uint32 unknown15_count; // Seen 25
/*05020*/ uint32 unknown_rof15[25]; // Most are 255 or 0
/*05016*/ uint32 InnateSkills_count; // Seen 25
/*05020*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL]; // Most are 255 or 0
/*05120*/ uint32 discipline_count; // Seen 200
/*05124*/ Disciplines_Struct disciplines; // [200] 800 bytes Known disciplines
/*05924*/ uint32 timestamp_count; // Seen 20
+1
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@@ -1605,6 +1605,7 @@ namespace SoD
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
+3 -1
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@@ -818,6 +818,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -923,7 +924,8 @@ struct PlayerProfile_Struct
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*06896*/ uint32 InnateSkills[MAX_PP_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)
+1
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@@ -1276,6 +1276,7 @@ namespace SoF
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
+3 -1
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@@ -799,6 +799,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -903,7 +904,8 @@ struct PlayerProfile_Struct //23576 Octets
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*06896*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)
+1
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@@ -1020,6 +1020,7 @@ namespace Titanium
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
+3 -1
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@@ -740,6 +740,7 @@ static const uint32 MAX_PP_LANGUAGE = 28;
static const uint32 MAX_PP_SPELLBOOK = 400;
static const uint32 MAX_PP_MEMSPELL = 9;
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 240;
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -844,7 +845,8 @@ struct PlayerProfile_Struct
/*04452*/ uint32 silver_cursor; // Silver Pieces on cursor
/*04456*/ uint32 copper_cursor; // Copper Pieces on cursor
/*04460*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*04860*/ uint8 unknown04760[136];
/*04860*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*04960*/ uint8 unknown04760[36];
/*04996*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*05000*/ uint32 thirst_level; // Drink (ticks till next drink)
/*05004*/ uint32 hunger_level; // Food (ticks till next eat)
+1
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@@ -1850,6 +1850,7 @@ namespace UF
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
+3 -1
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@@ -848,6 +848,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 720; // Confirmed 60 pages on Underfoot now
static const uint32 MAX_PP_MEMSPELL = 12; //was 9 now 10 on Underfoot
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -954,7 +955,8 @@ struct PlayerProfile_Struct
/*07336*/ uint32 silver_cursor; // Silver Pieces on cursor
/*07340*/ uint32 copper_cursor; // Copper Pieces on cursor
/*07344*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*07744*/ uint8 unknown07644[136];
/*07744*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*07844*/ uint8 unknown07644[36];
/*07880*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07884*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07888*/ uint32 hunger_level; // Food (ticks till next eat)