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Preserve suppressed pet buffs across zoning
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+34
-9
@@ -481,14 +481,17 @@ void NPC::GetPetState(SpellBuff_Struct *pet_buffs, uint32 *items, char *name) {
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//save their buffs.
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for (int i=EQ::invslot::EQUIPMENT_BEGIN; i < GetPetMaxTotalSlots(); i++) {
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if (IsValidSpell(buffs[i].spellid)) {
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pet_buffs[i].spellid = buffs[i].spellid;
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if (IsValidOrSuppressedSpell(buffs[i].spellid)) {
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const bool suppressed = buffs[i].spellid == SPELL_SUPPRESSED;
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pet_buffs[i].spellid = suppressed ? SPELL_SUPPRESSED : buffs[i].spellid;
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pet_buffs[i].effect_type = i+1;
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pet_buffs[i].duration = buffs[i].ticsremaining;
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pet_buffs[i].duration = suppressed ? buffs[i].suppressedticsremaining : buffs[i].ticsremaining;
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pet_buffs[i].level = buffs[i].casterlevel;
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pet_buffs[i].bard_modifier = 10;
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pet_buffs[i].counters = buffs[i].counters;
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pet_buffs[i].bard_modifier = buffs[i].instrument_mod;
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pet_buffs[i].player_id = suppressed ? buffs[i].suppressedid : 0;
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}
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else {
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pet_buffs[i].spellid = SPELL_UNKNOWN;
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@@ -496,6 +499,7 @@ void NPC::GetPetState(SpellBuff_Struct *pet_buffs, uint32 *items, char *name) {
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pet_buffs[i].level = 0;
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pet_buffs[i].bard_modifier = 10;
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pet_buffs[i].counters = 0;
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pet_buffs[i].player_id = 0;
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}
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}
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}
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@@ -505,32 +509,53 @@ void NPC::SetPetState(SpellBuff_Struct *pet_buffs, uint32 *items) {
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int i;
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for (i = 0; i < GetPetMaxTotalSlots(); i++) {
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const bool suppressed = pet_buffs[i].spellid == SPELL_SUPPRESSED;
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uint32 restored_spell_id = suppressed ? pet_buffs[i].player_id : pet_buffs[i].spellid;
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for(int z = 0; z < GetPetMaxTotalSlots(); z++) {
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// check for duplicates
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if(IsValidSpell(buffs[z].spellid) && buffs[z].spellid == pet_buffs[i].spellid) {
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// check for duplicates
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if (!IsValidOrSuppressedSpell(buffs[z].spellid)) {
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continue;
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}
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const uint32 existing_spell_id = buffs[z].spellid == SPELL_SUPPRESSED ? buffs[z].suppressedid : buffs[z].spellid;
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if (existing_spell_id == restored_spell_id) {
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buffs[z].spellid = SPELL_UNKNOWN;
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buffs[z].suppressedid = 0;
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buffs[z].suppressedticsremaining = -1;
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pet_buffs[i].spellid = 0xFFFFFFFF;
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pet_buffs[i].player_id = 0;
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restored_spell_id = 0xFFFFFFFF;
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}
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}
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if (pet_buffs[i].spellid <= (uint32)SPDAT_RECORDS && pet_buffs[i].spellid != 0 && (pet_buffs[i].duration > 0 || pet_buffs[i].duration == -1)) {
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if (
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IsValidSpell(restored_spell_id) &&
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(pet_buffs[i].duration > 0 || pet_buffs[i].duration == -1)
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) {
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if(pet_buffs[i].level == 0 || pet_buffs[i].level > 100)
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pet_buffs[i].level = 1;
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buffs[i].spellid = pet_buffs[i].spellid;
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buffs[i].ticsremaining = pet_buffs[i].duration;
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buffs[i].spellid = suppressed ? SPELL_SUPPRESSED : restored_spell_id;
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buffs[i].ticsremaining = suppressed ? 0 : pet_buffs[i].duration;
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buffs[i].casterlevel = pet_buffs[i].level;
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buffs[i].casterid = 0;
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buffs[i].counters = pet_buffs[i].counters;
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buffs[i].hit_number = spells[pet_buffs[i].spellid].hit_number;
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buffs[i].hit_number = spells[restored_spell_id].hit_number;
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buffs[i].instrument_mod = pet_buffs[i].bard_modifier;
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buffs[i].suppressedid = suppressed ? restored_spell_id : 0;
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buffs[i].suppressedticsremaining = suppressed ? pet_buffs[i].duration : -1;
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}
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else {
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buffs[i].spellid = SPELL_UNKNOWN;
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buffs[i].suppressedid = 0;
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buffs[i].suppressedticsremaining = -1;
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pet_buffs[i].spellid = 0xFFFFFFFF;
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pet_buffs[i].effect_type = 0;
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pet_buffs[i].level = 0;
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pet_buffs[i].duration = 0;
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pet_buffs[i].bard_modifier = 0;
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pet_buffs[i].player_id = 0;
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}
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}
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for (int j1=0; j1 < GetPetMaxTotalSlots(); j1++) {
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