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synced 2026-06-13 02:38:45 +00:00
Preserve suppressed pet buffs across zoning
This commit is contained in:
+34
-9
@@ -481,14 +481,17 @@ void NPC::GetPetState(SpellBuff_Struct *pet_buffs, uint32 *items, char *name) {
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//save their buffs.
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for (int i=EQ::invslot::EQUIPMENT_BEGIN; i < GetPetMaxTotalSlots(); i++) {
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if (IsValidSpell(buffs[i].spellid)) {
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pet_buffs[i].spellid = buffs[i].spellid;
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if (IsValidOrSuppressedSpell(buffs[i].spellid)) {
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const bool suppressed = buffs[i].spellid == SPELL_SUPPRESSED;
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pet_buffs[i].spellid = suppressed ? SPELL_SUPPRESSED : buffs[i].spellid;
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pet_buffs[i].effect_type = i+1;
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pet_buffs[i].duration = buffs[i].ticsremaining;
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pet_buffs[i].duration = suppressed ? buffs[i].suppressedticsremaining : buffs[i].ticsremaining;
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pet_buffs[i].level = buffs[i].casterlevel;
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pet_buffs[i].bard_modifier = 10;
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pet_buffs[i].counters = buffs[i].counters;
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pet_buffs[i].bard_modifier = buffs[i].instrument_mod;
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pet_buffs[i].player_id = suppressed ? buffs[i].suppressedid : 0;
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}
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else {
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pet_buffs[i].spellid = SPELL_UNKNOWN;
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@@ -496,6 +499,7 @@ void NPC::GetPetState(SpellBuff_Struct *pet_buffs, uint32 *items, char *name) {
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pet_buffs[i].level = 0;
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pet_buffs[i].bard_modifier = 10;
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pet_buffs[i].counters = 0;
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pet_buffs[i].player_id = 0;
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}
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}
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}
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@@ -505,32 +509,53 @@ void NPC::SetPetState(SpellBuff_Struct *pet_buffs, uint32 *items) {
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int i;
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for (i = 0; i < GetPetMaxTotalSlots(); i++) {
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const bool suppressed = pet_buffs[i].spellid == SPELL_SUPPRESSED;
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uint32 restored_spell_id = suppressed ? pet_buffs[i].player_id : pet_buffs[i].spellid;
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for(int z = 0; z < GetPetMaxTotalSlots(); z++) {
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// check for duplicates
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if(IsValidSpell(buffs[z].spellid) && buffs[z].spellid == pet_buffs[i].spellid) {
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// check for duplicates
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if (!IsValidOrSuppressedSpell(buffs[z].spellid)) {
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continue;
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}
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const uint32 existing_spell_id = buffs[z].spellid == SPELL_SUPPRESSED ? buffs[z].suppressedid : buffs[z].spellid;
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if (existing_spell_id == restored_spell_id) {
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buffs[z].spellid = SPELL_UNKNOWN;
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buffs[z].suppressedid = 0;
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buffs[z].suppressedticsremaining = -1;
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pet_buffs[i].spellid = 0xFFFFFFFF;
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pet_buffs[i].player_id = 0;
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restored_spell_id = 0xFFFFFFFF;
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}
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}
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if (pet_buffs[i].spellid <= (uint32)SPDAT_RECORDS && pet_buffs[i].spellid != 0 && (pet_buffs[i].duration > 0 || pet_buffs[i].duration == -1)) {
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if (
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IsValidSpell(restored_spell_id) &&
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(pet_buffs[i].duration > 0 || pet_buffs[i].duration == -1)
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) {
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if(pet_buffs[i].level == 0 || pet_buffs[i].level > 100)
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pet_buffs[i].level = 1;
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buffs[i].spellid = pet_buffs[i].spellid;
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buffs[i].ticsremaining = pet_buffs[i].duration;
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buffs[i].spellid = suppressed ? SPELL_SUPPRESSED : restored_spell_id;
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buffs[i].ticsremaining = suppressed ? 0 : pet_buffs[i].duration;
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buffs[i].casterlevel = pet_buffs[i].level;
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buffs[i].casterid = 0;
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buffs[i].counters = pet_buffs[i].counters;
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buffs[i].hit_number = spells[pet_buffs[i].spellid].hit_number;
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buffs[i].hit_number = spells[restored_spell_id].hit_number;
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buffs[i].instrument_mod = pet_buffs[i].bard_modifier;
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buffs[i].suppressedid = suppressed ? restored_spell_id : 0;
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buffs[i].suppressedticsremaining = suppressed ? pet_buffs[i].duration : -1;
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}
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else {
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buffs[i].spellid = SPELL_UNKNOWN;
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buffs[i].suppressedid = 0;
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buffs[i].suppressedticsremaining = -1;
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pet_buffs[i].spellid = 0xFFFFFFFF;
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pet_buffs[i].effect_type = 0;
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pet_buffs[i].level = 0;
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pet_buffs[i].duration = 0;
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pet_buffs[i].bard_modifier = 0;
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pet_buffs[i].player_id = 0;
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}
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}
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for (int j1=0; j1 < GetPetMaxTotalSlots(); j1++) {
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+24
-9
@@ -3128,8 +3128,8 @@ void ZoneDatabase::SavePetInfo(Client *client)
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std::vector<CharacterPetInfoRepository::CharacterPetInfo> pet_infos;
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auto pet_info = CharacterPetInfoRepository::NewEntity();
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std::vector<CharacterPetBuffsRepository::CharacterPetBuffs> pet_buffs;
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auto pet_buff = CharacterPetBuffsRepository::NewEntity();
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std::vector<CharacterPetBuffsRepository::CharacterPetBuffsWithSuppressed> pet_buffs;
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auto pet_buff = CharacterPetBuffsRepository::NewEntityWithSuppressed();
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std::vector<CharacterPetInventoryRepository::CharacterPetInventory> inventory;
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auto item = CharacterPetInventoryRepository::NewEntity();
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@@ -3161,7 +3161,7 @@ void ZoneDatabase::SavePetInfo(Client *client)
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);
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for (int slot_id = 0; slot_id < max_slots; slot_id++) {
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if (!IsValidSpell(p->Buffs[slot_id].spellid)) {
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if (!IsValidOrSuppressedSpell(p->Buffs[slot_id].spellid)) {
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continue;
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}
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@@ -3171,18 +3171,22 @@ void ZoneDatabase::SavePetInfo(Client *client)
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pet_buffs.reserve(pet_buff_count);
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for (int slot_id = 0; slot_id < max_slots; slot_id++) {
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if (!IsValidSpell(p->Buffs[slot_id].spellid)) {
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if (!IsValidOrSuppressedSpell(p->Buffs[slot_id].spellid)) {
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continue;
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}
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const bool suppressed = p->Buffs[slot_id].spellid == SPELL_SUPPRESSED;
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pet_buff.char_id = client->CharacterID();
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pet_buff.pet = pet_info_type;
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pet_buff.slot = slot_id;
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pet_buff.spell_id = p->Buffs[slot_id].spellid;
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pet_buff.spell_id = suppressed ? p->Buffs[slot_id].player_id : p->Buffs[slot_id].spellid;
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pet_buff.caster_level = p->Buffs[slot_id].level;
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pet_buff.ticsremaining = p->Buffs[slot_id].duration;
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pet_buff.counters = p->Buffs[slot_id].counters;
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pet_buff.numhits = 0;
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pet_buff.instrument_mod = p->Buffs[slot_id].bard_modifier;
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pet_buff.suppressed = suppressed ? 1 : 0;
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pet_buffs.push_back(pet_buff);
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}
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@@ -3242,7 +3246,16 @@ void ZoneDatabase::SavePetInfo(Client *client)
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);
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if (!pet_buffs.empty()) {
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CharacterPetBuffsRepository::InsertMany(database, pet_buffs);
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const auto saved_count = CharacterPetBuffsRepository::InsertManyWithSuppressed(database, pet_buffs);
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if (saved_count != static_cast<int>(pet_buffs.size())) {
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LogError(
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"Failed to save all pet buffs for character [{}] [{}]. Expected [{}] rows, saved [{}]. Verify the `character_pet_buffs` schema is up to date.",
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client->GetCleanName(),
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client->CharacterID(),
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pet_buffs.size(),
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saved_count
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);
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}
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}
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CharacterPetInventoryRepository::DeleteWhere(
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@@ -3332,7 +3345,7 @@ void ZoneDatabase::LoadPetInfo(Client *client)
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p->taunting = e.taunting;
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}
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const auto& buffs = CharacterPetBuffsRepository::GetWhere(
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const auto& buffs = CharacterPetBuffsRepository::GetWhereWithSuppressed(
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database,
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fmt::format(
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"`char_id` = {}",
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@@ -3358,9 +3371,11 @@ void ZoneDatabase::LoadPetInfo(Client *client)
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continue;
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}
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p->Buffs[e.slot].spellid = e.spell_id;
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const bool suppressed = e.suppressed != 0;
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p->Buffs[e.slot].spellid = suppressed ? SPELL_SUPPRESSED : e.spell_id;
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p->Buffs[e.slot].level = e.caster_level;
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p->Buffs[e.slot].player_id = 0;
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p->Buffs[e.slot].player_id = suppressed ? e.spell_id : 0;
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p->Buffs[e.slot].effect_type = BuffEffectType::Buff;
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p->Buffs[e.slot].duration = e.ticsremaining;
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p->Buffs[e.slot].counters = e.counters;
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