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[Bug Fix] Stop skill ups on Charmed NPCs. (#2249)
- Clients were capable of leveling up their melee skills on Charmed Mobs according to: https://github.com/EQEmu/Server/issues/2182
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+1
-3
@@ -1236,11 +1236,9 @@ void EntityList::AEAttack(
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) {
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for (int i = 0; i < attack_rounds; i++) {
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if (!attacker->IsClient() || attacker->GetClass() == MONK || attacker->GetClass() == RANGER) {
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attacker->Attack(current_mob, Hand, false, false, is_from_spell);
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}
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else {
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} else {
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attacker->CastToClient()->DoAttackRounds(current_mob, Hand, is_from_spell);
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}
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}
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