[Commands] Add #show aa_points Command (#3695)

# Notes
- Adds a command to view a player's current, spent, and total AA Points.
This commit is contained in:
Alex King
2023-11-18 19:23:35 -05:00
committed by GitHub
parent 42b41d973c
commit 838ffbd8c7
3 changed files with 40 additions and 0 deletions
+37
View File
@@ -0,0 +1,37 @@
#include "../../client.h"
#include "../../dialogue_window.h"
void ShowAAPoints(Client *c, const Seperator *sep)
{
Client *t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const int aa_points = t->GetAAPoints();
const int spent_aa_points = t->GetSpentAA();
const int total_aa_points = (aa_points + spent_aa_points);
if (!total_aa_points) {
c->Message(
Chat::White,
fmt::format(
"{} {} no AA Points.",
c->GetTargetDescription(t, TargetDescriptionType::UCYou),
c == t ? "have" : "has"
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"AA Points for {} | Current: {} Spent: {} Total: {}",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf),
Strings::Commify(aa_points),
Strings::Commify(spent_aa_points),
Strings::Commify(total_aa_points)
).c_str()
);
}