[Quest API] Add TaskSelector to Perl/Lua. (#2177)

- Add $client->TaskSelector(task_list) to Perl.
- Add client:TaskSelector({task_list}) to Lua.
- Allow $client->AssignTask(task_id) in Perl.
- Allow client:AssignTask(task_id) in Lua.
- Can now assign tasks in scripts without the NPC ID parameter.
This commit is contained in:
Kinglykrab 2022-05-15 00:49:55 -04:00 committed by GitHub
parent d8aa8f7e7a
commit 8329760632
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 82 additions and 19 deletions

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@ -1236,7 +1236,7 @@ public:
}
inline void AssignTask(
int task_id,
int npc_id,
int npc_id = 0,
bool enforce_level_requirement = false
) {
if (task_state) {

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@ -5700,7 +5700,7 @@ XS(XS__crosszoneassigntaskbyraidid);
XS(XS__crosszoneassigntaskbyraidid) {
dXSARGS;
if (items < 2 || items > 3)
Perl_croak(aTHX_ "Usage: quest::crosszoneassigntaskbyraidid(int raid_id, uint32 task_identifier, [bool enforce_level_requirement = false])");\
Perl_croak(aTHX_ "Usage: quest::crosszoneassigntaskbyraidid(int raid_id, uint32 task_identifier, [bool enforce_level_requirement = false])");
{
uint8 update_type = CZUpdateType_Raid;
uint8 update_subtype = CZTaskUpdateSubtype_AssignTask;

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@ -1385,14 +1385,19 @@ void Lua_Client::UpdateTaskActivity(int task, int activity, int count) {
self->UpdateTaskActivity(task, activity, count);
}
void Lua_Client::AssignTask(int task, int npc_id) {
void Lua_Client::AssignTask(int task_id) {
Lua_Safe_Call_Void();
self->AssignTask(task, npc_id);
self->AssignTask(task_id);
}
void Lua_Client::AssignTask(int task, int npc_id, bool enforce_level_requirement) {
void Lua_Client::AssignTask(int task_id, int npc_id) {
Lua_Safe_Call_Void();
self->AssignTask(task, npc_id, enforce_level_requirement);
self->AssignTask(task_id, npc_id);
}
void Lua_Client::AssignTask(int task_id, int npc_id, bool enforce_level_requirement) {
Lua_Safe_Call_Void();
self->AssignTask(task_id, npc_id, enforce_level_requirement);
}
void Lua_Client::FailTask(int task) {
@ -2486,6 +2491,35 @@ int Lua_Client::GetSpellDamage() {
return self->GetSpellDmg();
}
void Lua_Client::TaskSelector(luabind::adl::object table) {
Lua_Safe_Call_Void();
if(luabind::type(table) != LUA_TTABLE) {
return;
}
int tasks[MAXCHOOSERENTRIES] = { 0 };
int task_count = 0;
for(int i = 1; i <= MAXCHOOSERENTRIES; ++i) {
auto cur = table[i];
int cur_value = 0;
if(luabind::type(cur) != LUA_TNIL) {
try {
cur_value = luabind::object_cast<int>(cur);
} catch(luabind::cast_failed &) {
}
} else {
task_count = i - 1;
break;
}
tasks[i - 1] = cur_value;
}
self->TaskQuestSetSelector(self, task_count, tasks);
}
luabind::scope lua_register_client() {
return luabind::class_<Lua_Client, Lua_Mob>("Client")
.def(luabind::constructor<>())
@ -2514,6 +2548,7 @@ luabind::scope lua_register_client() {
.def("AddPVPPoints", (void(Lua_Client::*)(uint32))&Lua_Client::AddPVPPoints)
.def("AddSkill", (void(Lua_Client::*)(int,int))&Lua_Client::AddSkill)
.def("Admin", (int(Lua_Client::*)(void))&Lua_Client::Admin)
.def("AssignTask", (void(Lua_Client::*)(int))&Lua_Client::AssignTask)
.def("AssignTask", (void(Lua_Client::*)(int,int))&Lua_Client::AssignTask)
.def("AssignTask", (void(Lua_Client::*)(int,int,bool))&Lua_Client::AssignTask)
.def("AssignToInstance", (void(Lua_Client::*)(int))&Lua_Client::AssignToInstance)
@ -2876,6 +2911,7 @@ luabind::scope lua_register_client() {
.def("TakeMoneyFromPP", (bool(Lua_Client::*)(uint64,bool))&Lua_Client::TakeMoneyFromPP)
.def("TakePlatinum", (bool(Lua_Client::*)(uint32))&Lua_Client::TakePlatinum)
.def("TakePlatinum", (bool(Lua_Client::*)(uint32,bool))&Lua_Client::TakePlatinum)
.def("TaskSelector", (void(Lua_Client::*)(luabind::adl::object))&Lua_Client::TaskSelector)
.def("Thirsty", (bool(Lua_Client::*)(void))&Lua_Client::Thirsty)
.def("TrainDisc", (void(Lua_Client::*)(int))&Lua_Client::TrainDisc)
.def("TrainDiscBySpellID", (void(Lua_Client::*)(int32))&Lua_Client::TrainDiscBySpellID)

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@ -325,8 +325,9 @@ public:
uint32 GetSpellIDByBookSlot(int book_slot);
int FindSpellBookSlotBySpellID(int spell_id);
void UpdateTaskActivity(int task, int activity, int count);
void AssignTask(int task, int npc_id);
void AssignTask(int task, int npc_id, bool enforce_level_requirement);
void AssignTask(int task_id);
void AssignTask(int task_id, int npc_id);
void AssignTask(int task_id, int npc_id, bool enforce_level_requirement);
void FailTask(int task);
bool IsTaskCompleted(int task);
bool IsTaskActive(int task);
@ -419,6 +420,7 @@ public:
void SetPrimaryWeaponOrnamentation(uint32 model_id);
void SetSecondaryWeaponOrnamentation(uint32 model_id);
void TaskSelector(luabind::adl::object table);
void SetClientMaxLevel(int value);
int GetClientMaxLevel();

View File

@ -3861,20 +3861,24 @@ XS(XS_Client_GetTaskActivityDoneCount) {
XS(XS_Client_AssignTask); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_AssignTask) {
dXSARGS;
if (items != 3 && items != 4)
Perl_croak(aTHX_ "Usage: Client::AssignTask(THIS, int task_id, int npc_id, [bool enforce_level_requirement = false])"); // @categories Tasks and Activities
if (items < 2 || items > 4)
Perl_croak(aTHX_ "Usage: Client::AssignTask(THIS, int task_id, [int npc_id = 0, bool enforce_level_requirement = false])"); // @categories Tasks and Activities
{
Client *THIS;
int TaskID = (int) SvIV(ST(1));
int NPCID = (int) SvIV(ST(2));
int task_id = (int) SvIV(ST(1));
int npc_id = 0;
bool enforce_level_requirement = false;
if (items == 4) {
if ((int) SvIV(ST(3)) == 1) {
enforce_level_requirement = true;
}
}
VALIDATE_THIS_IS_CLIENT;
THIS->AssignTask(TaskID, NPCID, enforce_level_requirement);
if (items > 2) {
npc_id = (int) SvIV(ST(2));
}
if (items > 3) {
enforce_level_requirement = SvTRUE(ST(3));
}
THIS->AssignTask(task_id, npc_id, enforce_level_requirement);
}
XSRETURN_EMPTY;
}
@ -6366,6 +6370,26 @@ XS(XS_Client_GetSpellDamage) {
XSRETURN(1);
}
XS(XS_Client_TaskSelector); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_TaskSelector) {
dXSARGS;
if (items < 2 || items > 41) {
Perl_croak(aTHX_ "Usage: Client::TaskSelector(THIS, int task_id, 2, 3, 4, 5 [up to 40])");
}
Client *THIS;
VALIDATE_THIS_IS_CLIENT;
int tasks[MAXCHOOSERENTRIES];
int task_count = (items - 1);
for (int i = 1; i <= task_count; i++) {
tasks[i] = (int) SvIV(ST(i));
}
THIS->TaskQuestSetSelector(THIS, task_count, tasks);
XSRETURN_EMPTY;
}
#ifdef __cplusplus
extern "C"
#endif
@ -6400,7 +6424,7 @@ XS(boot_Client) {
newXSproto(strcpy(buf, "AddPVPPoints"), XS_Client_AddPVPPoints, file, "$$");
newXSproto(strcpy(buf, "AddSkill"), XS_Client_AddSkill, file, "$$$");
newXSproto(strcpy(buf, "Admin"), XS_Client_Admin, file, "$");
newXSproto(strcpy(buf, "AssignTask"), XS_Client_AssignTask, file, "$$$;$");
newXSproto(strcpy(buf, "AssignTask"), XS_Client_AssignTask, file, "$$;$$");
newXSproto(strcpy(buf, "AssignToInstance"), XS_Client_AssignToInstance, file, "$$");
newXSproto(strcpy(buf, "AutoSplitEnabled"), XS_Client_AutoSplitEnabled, file, "$");
newXSproto(strcpy(buf, "BreakInvis"), XS_Client_BreakInvis, file, "$");
@ -6692,6 +6716,7 @@ XS(boot_Client) {
newXSproto(strcpy(buf, "TGB"), XS_Client_TGB, file, "$");
newXSproto(strcpy(buf, "TakeMoneyFromPP"), XS_Client_TakeMoneyFromPP, file, "$$;$");
newXSproto(strcpy(buf, "TakePlatinum"), XS_Client_TakePlatinum, file, "$$;$");
newXSproto(strcpy(buf, "TaskSelector"), XS_Client_TaskSelector, file, "$$;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$");
newXSproto(strcpy(buf, "Thirsty"), XS_Client_Thirsty, file, "$");
newXSproto(strcpy(buf, "TrainDiscBySpellID"), XS_Client_TrainDiscBySpellID, file, "$$");
newXSproto(strcpy(buf, "UnFreeze"), XS_Client_UnFreeze, file, "$");