[Quest API] Add Bot Methods to Perl/Lua (#4113)

* [Quest API] Add Bot Methods to Perl/Lua

# Perl
- Add `quest::GetBotClassByID(bot_id)`.
- Add `quest::GetBotGenderByID(bot_id)`.
- Add `quest::GetBotIDsByCharacterID(character_id)`.
- Add `quest::GetBotIDsByCharacterID(character_id, class_id)`.
- Add `quest::GetBotLevelByID(bot_id)`.
- Add `quest::GetBotNameByID(bot_id)`.
- Add `quest::GetBotRaceByID(bot_id)`.

# Lua
- Add `eq.get_bot_class_by_id(bot_id)`.
- Add `eq.get_bot_gender_by_id(bot_id)`.
- Add `eq.get_bot_ids_by_character_id(character_id)`.
- Add `eq.get_bot_ids_by_character_id(character_id, class_id)`.
- Add `eq.get_bot_level_by_id(bot_id)`.
- Add `eq.get_bot_name_by_id(bot_id)`.
- Add `eq.get_bot_race_by_id(bot_id)`.

# Notes
- Allows operators to get a list of a player's bot IDs, get a bot's class, gender, level, name, and race.

* Update bot_database.cpp
This commit is contained in:
Alex King
2024-02-24 23:53:21 -05:00
committed by GitHub
parent 29720f95ed
commit 8314f2348c
4 changed files with 193 additions and 0 deletions
+62
View File
@@ -2318,3 +2318,65 @@ bool BotDatabase::SaveBotCasterRange(const uint32 bot_id, const uint32 bot_caste
return BotDataRepository::UpdateOne(database, e);
}
const uint8 BotDatabase::GetBotClassByID(const uint32 bot_id)
{
const auto& e = BotDataRepository::FindOne(database, bot_id);
return e.bot_id ? e.class_ : Class::None;
}
const uint8 BotDatabase::GetBotGenderByID(const uint32 bot_id)
{
const auto& e = BotDataRepository::FindOne(database, bot_id);
return e.bot_id ? e.gender : Gender::Neuter;
}
std::vector<uint32> BotDatabase::GetBotIDsByCharacterID(const uint32 character_id, uint8 class_id)
{
std::vector<uint32> v;
const auto& l = BotDataRepository::GetWhere(
database,
fmt::format(
"`owner_id` = {}{}",
character_id,
(
class_id ?
fmt::format(
" AND `class` = {}",
class_id
) :
""
)
)
);
for (const auto& e : l) {
v.push_back(e.bot_id);
}
return v;
}
const uint8 BotDatabase::GetBotLevelByID(const uint32 bot_id)
{
const auto& e = BotDataRepository::FindOne(database, bot_id);
return e.bot_id ? e.level : 0;
}
const std::string& BotDatabase::GetBotNameByID(const uint32 bot_id)
{
const auto& e = BotDataRepository::FindOne(database, bot_id);
return e.bot_id ? e.name : std::string();
}
const uint16 BotDatabase::GetBotRaceByID(const uint32 bot_id)
{
const auto& e = BotDataRepository::FindOne(database, bot_id);
return e.bot_id ? e.race : Race::Doug;
}