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[Quest API] Convert Spell Events to similar formats and exports. (#1618)
* [Quest API] Convert Spell Events to similar formats and exports. Export spell ID, caster ID, caster level, tics remaining, and buff slot to Perl/Lua spell events. - Export e.buff_slot, e.caster_id, e.caster_level, e.spell_id, and e.tics_remaining to `event_spell_buff_tic`, `event_spell_effect`, and `event_spell_fade` in Lua. - Export $buff_slot, $caster_id, $caster_level, $spell_id, $tics_remaining to `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_NPC`, and `EVENT_SPELL_FADE` in Perl. * Formatting. * Remove debug variable.
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@@ -833,6 +833,14 @@ bool IsTeleportSpell(uint16 spell_id)
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return false;
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}
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bool IsTranslocateSpell(uint16 spell_id)
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{
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if (IsEffectInSpell(spell_id, SE_Translocate))
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return true;
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return false;
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}
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bool IsGateSpell(uint16 spell_id)
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{
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if (IsEffectInSpell(spell_id, SE_Gate))
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@@ -129,6 +129,8 @@
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#define SPELL_SPIRITUAL_ECHO 1248
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#define SPELL_BRISTLING_ARMAMENT 1249
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#define SPELL_WATON_DESTRUCTION 1250
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#define SPELL_TRANSLOCATE_GROUP 1334
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#define SPELL_TRANSLOCATE 1422
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#define SPELL_ACTING_MAGIC_RESIST_I 1900
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#define SPELL_ACTING_FIRE_RESIST_I 1901
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#define SPELL_ACTING_COLD_RESIST_I 1902
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@@ -154,6 +156,7 @@
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#define SPELL_ACTING_SPIRIT_II 1922
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#define SPELL_RESURRECTION_SICKNESS 756
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#define SPELL_RESURRECTION_SICKNESS4 757
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#define SPELL_TELEPORT 3243
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#define SPELL_RESURRECTION_SICKNESS2 5249
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#define SPELL_REVIVAL_SICKNESS 13087
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#define SPELL_RESURRECTION_SICKNESS3 37624
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@@ -1472,6 +1475,7 @@ bool IsPartialDeathSaveSpell(uint16 spell_id);
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bool IsShadowStepSpell(uint16 spell_id);
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bool IsSuccorSpell(uint16 spell_id);
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bool IsTeleportSpell(uint16 spell_id);
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bool IsTranslocateSpell(uint16 spell_id);
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bool IsGateSpell(uint16 spell_id);
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bool IsPlayerIllusionSpell(uint16 spell_id); // seveian 2008-09-23
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bool IsLDoNObjectSpell(uint16 spell_id);
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