Change char_id to character_id for bot_settings

This commit is contained in:
nytmyr
2025-01-22 15:48:32 -06:00
parent e9d809301c
commit 81d9ab3dd0
3 changed files with 25 additions and 25 deletions
@@ -19,7 +19,7 @@
class BaseBotSettingsRepository {
public:
struct BotSettings {
uint32_t char_id;
uint32_t character_id;
uint32_t bot_id;
uint8_t stance;
uint16_t setting_id;
@@ -31,13 +31,13 @@ public:
static std::string PrimaryKey()
{
return std::string("char_id");
return std::string("character_id");
}
static std::vector<std::string> Columns()
{
return {
"char_id",
"character_id",
"bot_id",
"stance",
"setting_id",
@@ -51,7 +51,7 @@ public:
static std::vector<std::string> SelectColumns()
{
return {
"char_id",
"character_id",
"bot_id",
"stance",
"setting_id",
@@ -99,7 +99,7 @@ public:
{
BotSettings e{};
e.char_id = 0;
e.character_id = 0;
e.bot_id = 0;
e.stance = 0;
e.setting_id = 0;
@@ -117,7 +117,7 @@ public:
)
{
for (auto &bot_settings : bot_settingss) {
if (bot_settings.char_id == bot_settings_id) {
if (bot_settings.character_id == bot_settings_id) {
return bot_settings;
}
}
@@ -143,7 +143,7 @@ public:
if (results.RowCount() == 1) {
BotSettings e{};
e.char_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
@@ -184,7 +184,7 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.char_id));
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.bot_id));
v.push_back(columns[2] + " = " + std::to_string(e.stance));
v.push_back(columns[3] + " = " + std::to_string(e.setting_id));
@@ -199,7 +199,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.char_id
e.character_id
)
);
@@ -213,7 +213,7 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
@@ -231,7 +231,7 @@ public:
);
if (results.Success()) {
e.char_id = results.LastInsertedID();
e.character_id = results.LastInsertedID();
return e;
}
@@ -250,7 +250,7 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
@@ -291,7 +291,7 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
BotSettings e{};
e.char_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
@@ -323,7 +323,7 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
BotSettings e{};
e.char_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
@@ -405,7 +405,7 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
@@ -435,7 +435,7 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));