Working on stuck behavior handler, fix for world crash when you can't connect to a login server.

This commit is contained in:
KimLS
2018-11-09 18:30:05 -08:00
parent 8f0051db8d
commit 81b409a2e4
4 changed files with 80 additions and 17 deletions
+1
View File
@@ -66,6 +66,7 @@ private:
void PushSwimTo(MobMovementEntry &ent, float x, float y, float z, MobMovementMode mode);
void PushRotateTo(MobMovementEntry &ent, Mob *who, float to, MobMovementMode mode);
void PushStopMoving(MobMovementEntry &ent);
void HandleStuckBehavior(Mob *who, float x, float y, float z, MobMovementMode mode);
struct Implementation;
std::unique_ptr<Implementation> _impl;