mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-19 16:58:20 +00:00
Working on stuck behavior handler, fix for world crash when you can't connect to a login server.
This commit is contained in:
@@ -40,9 +40,9 @@ public:
|
||||
void SendNewInfo();
|
||||
void SendStatus();
|
||||
|
||||
void SendPacket(ServerPacket* pack) { if (IsLegacy) legacy_client->SendPacket(pack); else client->SendPacket(pack); }
|
||||
void SendPacket(ServerPacket* pack);
|
||||
void SendAccountUpdate(ServerPacket* pack);
|
||||
bool Connected() { return IsLegacy ? legacy_client->Connected() : client->Connected(); }
|
||||
bool Connected();
|
||||
bool MiniLogin() { return minilogin; }
|
||||
bool CanUpdate() { return CanAccountUpdate; }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user