Update ruletypes.h

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Paul Coene 2020-04-01 08:41:40 -04:00 committed by GitHub
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@ -161,7 +161,7 @@ RULE_BOOL(Character, DismountWater, true, "Dismount horses when entering water")
RULE_BOOL(Character, UseNoJunkFishing, false, "Disregards junk items when fishing")
RULE_BOOL(Character, SoftDeletes, true, "When characters are deleted in character select, they are only soft deleted")
RULE_INT(Character, DefaultGuild, 0, "If not 0, new characters placed into the guild # indicated")
RULE_BOOL(Character, ProcessFearedProximity, true, "Processes proximity checks when feared")
RULE_BOOL(Character, ProcessFearedProximity, false, "Processes proximity checks when feared")
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)