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Export SetPseudoRoot to Lua
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+2
-1
@@ -169,7 +169,7 @@ public:
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bool CastSpell(int spell_id, int target_id, int slot, int cast_time, int mana_cost);
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bool CastSpell(int spell_id, int target_id, int slot, int cast_time, int mana_cost, int item_slot);
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bool CastSpell(int spell_id, int target_id, int slot, int cast_time, int mana_cost, int item_slot, int timer, int timer_duration);
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bool CastSpell(int spell_id, int target_id, int slot, int cast_time, int mana_cost, int item_slot, int timer, int timer_duration,
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bool CastSpell(int spell_id, int target_id, int slot, int cast_time, int mana_cost, int item_slot, int timer, int timer_duration,
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int resist_adjust);
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bool SpellFinished(int spell_id, Lua_Mob target);
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bool SpellFinished(int spell_id, Lua_Mob target, int slot);
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@@ -352,6 +352,7 @@ public:
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void BuffFadeBySlot(int slot, bool recalc_bonuses);
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int CanBuffStack(int spell_id, int caster_level);
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int CanBuffStack(int spell_id, int caster_level, bool fail_if_overwrite);
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void SetPseudoRoot(bool in);
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};
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#endif
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