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Make sure packet stuff is aware of instance_id
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+3
-3
@@ -1142,10 +1142,10 @@ struct ServerInstanceUpdateTime_Struct
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uint32 new_duration;
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};
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struct ServerSpawnStatusChange_Struct
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{
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struct ServerSpawnStatusChange_Struct {
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uint32 id;
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bool new_status;
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bool new_status;
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uint32 instance_id;
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};
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struct ServerQGlobalUpdate_Struct
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