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Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off.
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@@ -464,6 +464,7 @@ public:
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uint8 GetNumHealRotationMembers () { return _numHealRotationMembers; }
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uint32 GetHealRotationNextHealTime() { return _healRotationNextHeal; }
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uint32 GetHealRotationTimer () { return _healRotationTimer; }
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bool GetBardUseOutOfCombatSongs() { return _bardUseOutOfCombatSongs;}
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inline virtual int16 GetAC() const { return AC; }
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inline virtual int16 GetSTR() const { return STR; }
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inline virtual int16 GetSTA() const { return STA; }
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@@ -548,6 +549,7 @@ public:
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void SetHealRotationNextHealTime( uint32 nextHealTime ) { _healRotationNextHeal = nextHealTime; }
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void SetHealRotationTimer( uint32 timer ) { _healRotationTimer = timer; }
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void SetNumHealRotationMembers( uint8 numMembers ) { _numHealRotationMembers = numMembers; }
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void SetBardUseOutOfCombatSongs(bool useOutOfCombatSongs) { _bardUseOutOfCombatSongs = useOutOfCombatSongs;}
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// Class Destructors
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virtual ~Bot();
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@@ -621,6 +623,7 @@ private:
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uint8 _numHealRotationMembers;
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std::map<uint32, BotAA> botAAs;
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InspectMessage_Struct _botInspectMessage;
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bool _bardUseOutOfCombatSongs;
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// Private "base stats" Members
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int16 _baseMR;
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