mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 09:31:30 +00:00
Merge branch 'master' of https://github.com/EQEmu/Server
This commit is contained in:
commit
803da509ce
@ -2421,7 +2421,6 @@ void EntityList::Clear()
|
|||||||
entity_list.RemoveAllDoors();
|
entity_list.RemoveAllDoors();
|
||||||
entity_list.RemoveAllObjects();
|
entity_list.RemoveAllObjects();
|
||||||
entity_list.RemoveAllRaids();
|
entity_list.RemoveAllRaids();
|
||||||
entity_list.RemoveAllEncounters();
|
|
||||||
entity_list.RemoveAllLocalities();
|
entity_list.RemoveAllLocalities();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -800,6 +800,9 @@ void LuaParser::ReloadQuests() {
|
|||||||
encounter.second->Depop();
|
encounter.second->Depop();
|
||||||
}
|
}
|
||||||
lua_encounters.clear();
|
lua_encounters.clear();
|
||||||
|
// so the Depop function above depends on the Process being called again so ...
|
||||||
|
// And there is situations where it wouldn't be :P
|
||||||
|
entity_list.EncounterProcess();
|
||||||
|
|
||||||
if(L) {
|
if(L) {
|
||||||
lua_close(L);
|
lua_close(L);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user