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normalize includes: zone
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+14
-17
@@ -16,29 +16,26 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/rulesys.h"
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#include "../common/strings.h"
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#include "client.h"
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#include "dynamic_zone.h"
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#include "queryserv.h"
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#include "quest_parser_collection.h"
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#include "string_ids.h"
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#include "worldserver.h"
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#include "zone.h"
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#include "bot.h"
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#include "common/eqemu_logsys.h"
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#include "common/events/player_event_logs.h"
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#include "common/repositories/character_peqzone_flags_repository.h"
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#include "common/repositories/zone_flags_repository.h"
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#include "common/rulesys.h"
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#include "common/strings.h"
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#include "zone/bot.h"
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#include "zone/dynamic_zone.h"
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#include "zone/queryserv.h"
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#include "zone/quest_parser_collection.h"
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#include "zone/string_ids.h"
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#include "zone/worldserver.h"
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#include "zone/zone.h"
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extern QueryServ* QServ;
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extern WorldServer worldserver;
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extern Zone* zone;
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#include "../common/repositories/character_peqzone_flags_repository.h"
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#include "../common/repositories/zone_flags_repository.h"
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#include "../common/events/player_event_logs.h"
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void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
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if (RuleB(Bots, Enabled)) {
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Bot::ProcessClientZoneChange(this);
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