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normalize includes: zone
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@@ -1,13 +1,13 @@
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#pragma once
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#include "common/repositories/spawn2_disabled_repository.h"
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#include "common/repositories/zone_state_spawns_repository.h"
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#include "zone/corpse.h"
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#include "zone/npc.h"
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#include "zone/zone.h"
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#include "cereal/archives/json.hpp"
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#include "cereal/types/map.hpp"
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#include <string>
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#include <cereal/archives/json.hpp>
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#include <cereal/types/map.hpp>
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#include "npc.h"
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#include "corpse.h"
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#include "zone.h"
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#include "../common/repositories/zone_state_spawns_repository.h"
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#include "../common/repositories/spawn2_disabled_repository.h"
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struct LootEntryStateData {
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uint32 item_id = 0;
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