normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+34 -36
View File
@@ -15,41 +15,41 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef ZONE_H
#define ZONE_H
#include "../common/eqtime.h"
#include "../common/linked_list.h"
#include "../common/rulesys.h"
#include "../common/types.h"
#include "../common/random.h"
#include "../common/strings.h"
#include "zonedb.h"
#include "../common/zone_store.h"
#include "../common/repositories/grid_repository.h"
#include "../common/repositories/grid_entries_repository.h"
#include "../common/repositories/zone_points_repository.h"
#include "qglobals.h"
#include "spawn2.h"
#include "spawngroup.h"
#include "aa_ability.h"
#include "pathfinder_interface.h"
#include "global_loot_manager.h"
#include "queryserv.h"
#include "../common/discord/discord.h"
#include "../common/repositories/dynamic_zone_templates_repository.h"
#include "../common/repositories/npc_faction_repository.h"
#include "../common/repositories/npc_faction_entries_repository.h"
#include "../common/repositories/faction_association_repository.h"
#include "../common/repositories/loottable_repository.h"
#include "../common/repositories/loottable_entries_repository.h"
#include "../common/repositories/lootdrop_repository.h"
#include "../common/repositories/lootdrop_entries_repository.h"
#include "../common/repositories/base_data_repository.h"
#include "../common/repositories/skill_caps_repository.h"
#include "../common/repositories/zone_state_spawns_repository.h"
#include "../common/repositories/spawn2_disabled_repository.h"
#include "../common/repositories/player_titlesets_repository.h"
#pragma once
#include "common/discord/discord.h"
#include "common/eqtime.h"
#include "common/linked_list.h"
#include "common/random.h"
#include "common/repositories/base_data_repository.h"
#include "common/repositories/dynamic_zone_templates_repository.h"
#include "common/repositories/faction_association_repository.h"
#include "common/repositories/grid_entries_repository.h"
#include "common/repositories/grid_repository.h"
#include "common/repositories/lootdrop_entries_repository.h"
#include "common/repositories/lootdrop_repository.h"
#include "common/repositories/loottable_entries_repository.h"
#include "common/repositories/loottable_repository.h"
#include "common/repositories/npc_faction_entries_repository.h"
#include "common/repositories/npc_faction_repository.h"
#include "common/repositories/player_titlesets_repository.h"
#include "common/repositories/skill_caps_repository.h"
#include "common/repositories/spawn2_disabled_repository.h"
#include "common/repositories/zone_points_repository.h"
#include "common/repositories/zone_state_spawns_repository.h"
#include "common/rulesys.h"
#include "common/strings.h"
#include "common/types.h"
#include "common/zone_store.h"
#include "zone/aa_ability.h"
#include "zone/global_loot_manager.h"
#include "zone/pathfinder_interface.h"
#include "zone/qglobals.h"
#include "zone/queryserv.h"
#include "zone/spawn2.h"
#include "zone/spawngroup.h"
#include "zone/zonedb.h"
struct EXPModifier
{
@@ -585,5 +585,3 @@ private:
std::vector<PausedZoneTimer> paused_zone_timers;
std::deque<int> m_zone_signals;
};
#endif