normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+44 -60
View File
@@ -16,69 +16,53 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <float.h>
#include <iostream>
#include <stdlib.h>
#include <string.h>
#ifdef _WINDOWS
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#else
#include <pthread.h>
#include "../common/unix.h"
#endif
#include "../common/global_define.h"
#include "../common/features.h"
#include "../common/rulesys.h"
#include "../common/seperator.h"
#include "../common/strings.h"
#include "../common/eqemu_logsys.h"
#include "dynamic_zone.h"
#include "guild_mgr.h"
#include "map.h"
#include "npc.h"
#include "object.h"
#include "pathfinder_null.h"
#include "petitions.h"
#include "quest_parser_collection.h"
#include "spawn2.h"
#include "spawngroup.h"
#include "water_map.h"
#include "worldserver.h"
#include "zone.h"
#include "zone_config.h"
#include "mob_movement_manager.h"
#include "npc_scale_manager.h"
#include "../common/data_verification.h"
#include "zone_reload.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/repositories/character_exp_modifiers_repository.h"
#include "../common/repositories/merchantlist_repository.h"
#include "../common/repositories/object_repository.h"
#include "../common/repositories/rule_sets_repository.h"
#include "../common/repositories/level_exp_mods_repository.h"
#include "../common/repositories/ldon_trap_entries_repository.h"
#include "../common/repositories/ldon_trap_templates_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/npc_emotes_repository.h"
#include "../common/repositories/zone_state_spawns_repository.h"
#include "../common/serverinfo.h"
#include "../common/repositories/merc_stance_entries_repository.h"
#include "../common/repositories/alternate_currency_repository.h"
#include "../common/repositories/graveyard_repository.h"
#include "../common/repositories/trader_repository.h"
#include "../common/repositories/buyer_repository.h"
#include <time.h>
#include "common/data_verification.h"
#include "common/eqemu_logsys.h"
#include "common/features.h"
#include "common/repositories/alternate_currency_repository.h"
#include "common/repositories/buyer_repository.h"
#include "common/repositories/character_exp_modifiers_repository.h"
#include "common/repositories/criteria/content_filter_criteria.h"
#include "common/repositories/graveyard_repository.h"
#include "common/repositories/ldon_trap_entries_repository.h"
#include "common/repositories/ldon_trap_templates_repository.h"
#include "common/repositories/level_exp_mods_repository.h"
#include "common/repositories/merc_stance_entries_repository.h"
#include "common/repositories/merchantlist_repository.h"
#include "common/repositories/npc_emotes_repository.h"
#include "common/repositories/object_repository.h"
#include "common/repositories/respawn_times_repository.h"
#include "common/repositories/rule_sets_repository.h"
#include "common/repositories/trader_repository.h"
#include "common/repositories/zone_state_spawns_repository.h"
#include "common/rulesys.h"
#include "common/seperator.h"
#include "common/serverinfo.h"
#include "common/strings.h"
#include "zone/dynamic_zone.h"
#include "zone/guild_mgr.h"
#include "zone/map.h"
#include "zone/mob_movement_manager.h"
#include "zone/npc_scale_manager.h"
#include "zone/npc.h"
#include "zone/object.h"
#include "zone/pathfinder_null.h"
#include "zone/petitions.h"
#include "zone/quest_parser_collection.h"
#include "zone/spawn2.h"
#include "zone/spawngroup.h"
#include "zone/water_map.h"
#include "zone/worldserver.h"
#include "zone/zone_config.h"
#include "zone/zone_reload.h"
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#endif
#include <cfloat>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <iostream>
extern bool staticzone;
extern QuestParserCollection* parse;