normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+52 -60
View File
@@ -16,63 +16,55 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/global_define.h"
#include <iostream>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#ifdef _WINDOWS
#include <process.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#endif
#include "../common/eq_packet_structs.h"
#include "../common/misc_functions.h"
#include "../common/rulesys.h"
#include "../common/say_link.h"
#include "../common/servertalk.h"
#include "../common/profanity_manager.h"
#include "client.h"
#include "command.h"
#include "corpse.h"
#include "dynamic_zone.h"
#include "entity.h"
#include "quest_parser_collection.h"
#include "guild_mgr.h"
#include "mob.h"
#include "petitions.h"
#include "raids.h"
#include "string_ids.h"
#include "titles.h"
#include "worldserver.h"
#include "zone.h"
#include "zone_config.h"
#include "../common/shared_tasks.h"
#include "shared_task_zone_messaging.h"
#include "dialogue_window.h"
#include "bot_command.h"
#include "../common/events/player_event_logs.h"
#include "../common/repositories/guild_tributes_repository.h"
#include "../common/patches/patches.h"
#include "../common/skill_caps.h"
#include "../common/server_reload_types.h"
#include "queryserv.h"
#include "common/eq_packet_structs.h"
#include "common/events/player_event_logs.h"
#include "common/misc_functions.h"
#include "common/patches/patches.h"
#include "common/profanity_manager.h"
#include "common/repositories/guild_tributes_repository.h"
#include "common/rulesys.h"
#include "common/say_link.h"
#include "common/server_reload_types.h"
#include "common/servertalk.h"
#include "common/shared_tasks.h"
#include "common/skill_caps.h"
#include "zone/bot_command.h"
#include "zone/client.h"
#include "zone/command.h"
#include "zone/corpse.h"
#include "zone/dialogue_window.h"
#include "zone/dynamic_zone.h"
#include "zone/entity.h"
#include "zone/guild_mgr.h"
#include "zone/mob.h"
#include "zone/petitions.h"
#include "zone/queryserv.h"
#include "zone/quest_parser_collection.h"
#include "zone/raids.h"
#include "zone/shared_task_zone_messaging.h"
#include "zone/string_ids.h"
#include "zone/titles.h"
#include "zone/zone_config.h"
#include "zone/zone.h"
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <iostream>
extern EntityList entity_list;
extern Zone *zone;
extern volatile bool is_zone_loaded;
extern void Shutdown();
extern WorldServer worldserver;
extern uint32 numclients;
extern volatile bool RunLoops;
extern QuestParserCollection *parse;
extern QueryServ *QServ;
void Shutdown();
// QuestParserCollection *parse = 0;
WorldServer::WorldServer()
@@ -2927,10 +2919,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
c->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case CZTaskUpdateSubtype_DisableTask:
c->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
c->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_EnableTask:
c->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
c->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_FailTask:
c->FailTask(u->task_identifier);
@@ -2957,10 +2949,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
group_member->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case CZTaskUpdateSubtype_DisableTask:
group_member->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
group_member->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_EnableTask:
group_member->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
group_member->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_FailTask:
group_member->FailTask(u->task_identifier);
@@ -2988,10 +2980,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
m.member->CastToClient()->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case CZTaskUpdateSubtype_DisableTask:
m.member->CastToClient()->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
m.member->CastToClient()->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_EnableTask:
m.member->CastToClient()->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
m.member->CastToClient()->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_FailTask:
m.member->CastToClient()->FailTask(u->task_identifier);
@@ -3017,10 +3009,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
c.second->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case CZTaskUpdateSubtype_DisableTask:
c.second->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
c.second->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_EnableTask:
c.second->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
c.second->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_FailTask:
c.second->FailTask(u->task_identifier);
@@ -3045,10 +3037,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
c.second->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case CZTaskUpdateSubtype_DisableTask:
c.second->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
c.second->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_EnableTask:
c.second->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
c.second->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_FailTask:
c.second->FailTask(u->task_identifier);
@@ -3073,10 +3065,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
c->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case CZTaskUpdateSubtype_DisableTask:
c->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
c->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_EnableTask:
c->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
c->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case CZTaskUpdateSubtype_FailTask:
c->FailTask(u->task_identifier);
@@ -3313,10 +3305,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
c.second->AssignTask(u->task_identifier, u->task_subidentifier, u->enforce_level_requirement);
break;
case WWTaskUpdateType_DisableTask:
c.second->DisableTask(1, reinterpret_cast<int *>(u->task_identifier));
c.second->DisableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case WWTaskUpdateType_EnableTask:
c.second->EnableTask(1, reinterpret_cast<int *>(u->task_identifier));
c.second->EnableTask(1, reinterpret_cast<int*>(&u->task_identifier));
break;
case WWTaskUpdateType_FailTask:
c.second->FailTask(u->task_identifier);