normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+1 -5
View File
@@ -1,6 +1,4 @@
#ifndef RAYCAST_MESH_H
#define RAYCAST_MESH_H
#pragma once
// This code snippet allows you to create an axis aligned bounding volume tree for a triangle mesh so that you can do
// high-speed raycasting.
@@ -62,5 +60,3 @@ RaycastMesh * createRaycastMesh(RmUint32 vcount, // The number of vertices in t
RaycastMesh* loadRaycastMesh(std::vector<char>& rm_buffer, bool& load_success);
void serializeRaycastMesh(RaycastMesh* rm, std::vector<char>& rm_buffer);
#endif /*USE_MAP_MMFS*/
#endif