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normalize includes: zone
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+5
-10
@@ -1,15 +1,10 @@
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#ifndef PETS_H
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#define PETS_H
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#pragma once
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class Mob;
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struct NPCType;
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class Pet : public NPC {
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public:
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Pet(NPCType *type_data, Mob *owner, uint8 pet_type, uint16 spell_id, int16 power);
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virtual bool CheckSpellLevelRestriction(Mob *caster, uint16 spell_id);
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};
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#endif
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public:
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Pet(NPCType *type_data, Mob *owner, uint8 pet_type, uint16 spell_id, int16 power);
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virtual bool CheckSpellLevelRestriction(Mob *caster, uint16 spell_id);
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};
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