normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+6 -9
View File
@@ -15,17 +15,16 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OBJECT_H
#define OBJECT_H
#pragma once
// Object Class:
// Represents Zone Objects (forges, ovens, brew barrels, items dropped to ground, etc)
#include "../common/eq_packet_structs.h"
#include "../common/timer.h"
#include "../common/types.h"
#include "entity.h"
#include "common/eq_packet_structs.h"
#include "common/timer.h"
#include "common/types.h"
#include "zone/entity.h"
class Client;
class EQApplicationPacket;
@@ -380,5 +379,3 @@ static std::map<uint32, std::string> object_types = {
{ ObjectType::CollectibleBag, "Collectible Bag" },
{ ObjectType::NoDeposit, "No Deposit" }
};
#endif