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normalize includes: zone
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+6
-4
@@ -1,10 +1,12 @@
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#ifdef LUA_EQEMU
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#include <luabind/luabind.hpp>
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#include "../common/spdat.h"
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#include "lua_spell.h"
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#include "common/spdat.h"
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#include "luabind/luabind.hpp"
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Lua_Spell::Lua_Spell(int id) {
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if(IsValidSpell(id)) {
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SetLuaPtrData(&spells[id]);
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@@ -581,4 +583,4 @@ luabind::scope lua_register_spell() {
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.def("ZoneType", &Lua_Spell::GetZoneType);
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}
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#endif
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#endif // LUA_EQEMU
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