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normalize includes: zone
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+6
-5
@@ -1,11 +1,12 @@
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#ifdef LUA_EQEMU
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#include <luabind/luabind.hpp>
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#include "spawn2.h"
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#include "lua_npc.h"
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#include "lua_spawn.h"
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#include "zone/spawn2.h"
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#include "zone/lua_npc.h"
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#include "luabind/luabind.hpp"
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void Lua_Spawn::LoadGrid() {
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Lua_Safe_Call_Void();
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self->LoadGrid();
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@@ -170,4 +171,4 @@ luabind::scope lua_register_spawn() {
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.def("SpawnGroupID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::SpawnGroupID);
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}
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#endif
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#endif // LUA_EQEMU
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