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normalize includes: zone
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+11
-10
@@ -1,15 +1,16 @@
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#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include <luabind/iterator_policy.hpp>
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#include "npc.h"
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#include "lua_npc.h"
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#include "lua_client.h"
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#include "lua_item.h"
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#include "lua_iteminst.h"
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#include "lua_spawn.h"
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#include "zone/lua_client.h"
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#include "zone/lua_item.h"
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#include "zone/lua_iteminst.h"
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#include "zone/lua_spawn.h"
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#include "zone/npc.h"
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#include "lua.hpp"
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#include "luabind/iterator_policy.hpp"
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#include "luabind/luabind.hpp"
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struct Lua_NPC_Loot_List {
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std::vector<uint32> entries;
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@@ -1131,4 +1132,4 @@ luabind::scope lua_register_npc_loot_list() {
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.def_readwrite("entries", &Lua_NPC_Loot_List::entries, luabind::return_stl_iterator);
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}
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#endif
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#endif // LUA_EQEMU
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