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normalize includes: zone
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@@ -1,12 +1,14 @@
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#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include "masterentity.h"
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#include "lua_inventory.h"
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#include "lua_iteminst.h"
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#include "lua_item.h"
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#include "zone/lua_item.h"
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#include "zone/lua_iteminst.h"
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#include "zone/masterentity.h"
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#include "lua.hpp"
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#include "luabind/luabind.hpp"
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Lua_ItemInst Lua_Inventory::GetItem(int slot_id) {
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Lua_Safe_Call_Class(Lua_ItemInst);
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@@ -237,4 +239,4 @@ luabind::scope lua_register_inventory() {
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.def("SwapItem", (bool(Lua_Inventory::*)(int,int))&Lua_Inventory::SwapItem);
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}
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#endif
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#endif // LUA_EQEMU
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