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normalize includes: zone
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+4
-5
@@ -1,8 +1,8 @@
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#ifndef EQEMU_LUA_CLIENT_H
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#define EQEMU_LUA_CLIENT_H
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#pragma once
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#ifdef LUA_EQEMU
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#include "lua_mob.h"
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#include "zone/lua_mob.h"
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class Client;
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class Lua_Expedition;
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@@ -649,5 +649,4 @@ public:
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void Fling(float value, float target_x, float target_y, float target_z, bool ignore_los, bool clip_through_walls);
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};
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#endif
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#endif
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#endif // LUA_EQEMU
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