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normalize includes: zone
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+10
-9
@@ -1,14 +1,15 @@
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#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include "bot.h"
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#include "lua_bot.h"
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#include "lua_iteminst.h"
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#include "lua_mob.h"
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#include "lua_group.h"
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#include "lua_item.h"
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#include "zone/bot.h"
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#include "zone/lua_iteminst.h"
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#include "zone/lua_mob.h"
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#include "zone/lua_group.h"
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#include "zone/lua_item.h"
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#include "lua.hpp"
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#include "luabind/luabind.hpp"
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void Lua_Bot::AddBotItem(uint16 slot_id, uint32 item_id) {
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Lua_Safe_Call_Void();
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@@ -790,4 +791,4 @@ luabind::scope lua_register_bot() {
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.def("Stand", (void(Lua_Bot::*)(void))&Lua_Bot::Stand);
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}
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#endif
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#endif // LUA_EQEMU
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