normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+22 -25
View File
@@ -16,34 +16,31 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/global_define.h"
#include "../common/eqemu_logsys.h"
#include "../common/misc_functions.h"
#include "../common/rulesys.h"
#include "../common/strings.h"
#include "entity.h"
#include "forage.h"
#include "npc.h"
#include "quest_parser_collection.h"
#include "string_ids.h"
#include "titles.h"
#include "water_map.h"
#include "zonedb.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/repositories/forage_repository.h"
#include "../common/repositories/fishing_repository.h"
#include "../common/events/player_event_logs.h"
#include "worldserver.h"
#include "queryserv.h"
#include "common/eqemu_logsys.h"
#include "common/events/player_event_logs.h"
#include "common/misc_functions.h"
#include "common/repositories/criteria/content_filter_criteria.h"
#include "common/repositories/fishing_repository.h"
#include "common/repositories/forage_repository.h"
#include "common/rulesys.h"
#include "common/strings.h"
#include "zone/entity.h"
#include "zone/npc.h"
#include "zone/queryserv.h"
#include "zone/quest_parser_collection.h"
#include "zone/string_ids.h"
#include "zone/titles.h"
#include "zone/water_map.h"
#include "zone/worldserver.h"
#include "zone/zonedb.h"
#include <numbers>
extern WorldServer worldserver;
extern QueryServ *QServ;
#ifdef _WINDOWS
#define snprintf _snprintf
#endif
struct NPCType;
//max number of items which can be in the foraging
@@ -218,8 +215,8 @@ bool Client::CanFish() {
HeadingDegrees = (int) ((GetHeading()*360)/512);
HeadingDegrees = HeadingDegrees % 360;
rodPosition.x = m_Position.x + RodLength * sin(HeadingDegrees * M_PI/180.0f);
rodPosition.y = m_Position.y + RodLength * cos(HeadingDegrees * M_PI/180.0f);
rodPosition.x = m_Position.x + RodLength * sin(HeadingDegrees * std::numbers::pi / 180.0f);
rodPosition.y = m_Position.y + RodLength * cos(HeadingDegrees * std::numbers::pi / 180.0f);
rodPosition.z = m_Position.z;
float bestz = zone->zonemap->FindBestZ(rodPosition, nullptr);